It seems that Capcom developers had something very different in their minds about DMC4. A teaser trailer was shown at E³ 2005, depicting Dante traveling through snow, and then quickly performing some fast, stylish moves. The second trailer was shown at the Tokyo Game Show 2005 where it showed a more rugged and older Dante [...]
A looking-fun Playstation Network downloadable game that was cancelled in early development.
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The Last Guardian and previously referred to by the working title “Project Trico”, is an upcoming adventure game developed by Team Ico, to be published for the PlayStation 3. Existence of the game was first hinted in a January 2008 job listing on Sony Japan’s corporate website, which depicted a single screenshot of the upcoming [...]
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Bayonetta is an action game for the PlayStation 3 and Xbox 360, developed by Platinum Games in cooperation with Sega, who will publish the title. In April 2009, the official Platinum Games Youtube Channel released an interesting video in which we can see an early prototype version of the game, a build created in about [...]
Resident Evil 5 was officially announced on June 2005, but it was shown to the public for the first time only two months later in a CG trailer. Capcom created another trailer for the game in 2007. Even in the last year of the development Capcom was still moving things around. For example, the crash [...]
As we can read from the official Press Release, in may 2007 THQ entered into a development agreement with Big Huge Games for a [...]
In 2008 Midway were working on various prototypes for the Xbox 360 and PS3: this one was a proto for a third person shooter / hack ‘n’ slash (that somehow reminds me of Phantom Dust), based on Unreal Engine 3 and inspired by Gears of War style cover system. With the bankruptcy of the company, [...]
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games. Today, we would like to present an insight of the game’s buildings and architecture.
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As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games. Today, we will show some other art pieces. It becomes evident that the developers went for a rather illustrative and cartoon-like style during 2007.
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The Dark Knight was a action video game loosely based on the film of the same name. The game was unofficially announced in the summer of 2007 to be developed by Pandemic Studios Brisbane as an open world Batman game.
It had been announced by EA and Pandemic Studios that it would come out on PlayStation [...]
These concept arts came from a cancelled game that was in development at Ubisoft Montpellier for the XBOX 360 and Playstation 3. The project was a shooter based on a World War II setting.
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The Elder Scrolls IV: Oblivion is an action RPG developed by Bethesda Game Studios and published by Bethesda Softworks and the Take-Two Interactive subsidiary 2K Games. [Infos from Wikipedia]
Ace.dark posted an interesting topic in our forum, in which he explain that thanks to the Elder Scrolls Construction Set and the use of the Developers Console [...]
As reported before, Revolution was an open-world shooter for PS3 and Xbox, developed by Concrete Games.
Today, we would like to present some pieces of concept art which shows different styles.
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Stormbirds was a flight combat game that was in development at Juice Games for the XBOX 360 and Playstation 3, but it was later cancelled by THQ because the project had “too high risk”. The FMV video was done by Real time UK.
Thanks to Hey Hey for the contribution
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Time Splitters 4 was the fourth installment of the FPS series developed by Free Radical Design. Sadly Free Radical “shut down” on December 18 2008. It was later confirmed that the company had gone into administration, leaving 40 of the original 185 staff still employed, but the future of Time Splitters 4 has become uncertain [...]
In 2008 Bottlerocket Entertainment were working on a licensed The Flash game for Brash Entertainment and DC Comics, but the project was cancelled when Brash closed down.
Thanks to Hey Hey for the contribution!
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Factor 5 were working on a Superman game for Brash Entertainment, but after Brash went out of business in november 2008, the project was probably cancelled. It was going to be released for the Xbox 360 and Playstation 3.
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Career Criminal was a action game that was in development at Midway Austin for the XBOX 360 and PS3, but later cancelled because it was too risky economically. It seems that the game would have been about stealing jewels / other precious stuff and it was set in a sandbox world.
As we can read on [...]
Titan was a concept for a game that was in development at StormFront Studios (the original creators of Neverwinter Nights) before it was closed down on March 31, 2008. From the look of the few artworks available, it seems that the game was going to be an action adventure / third person shooter, with an [...]
Climax USA, a Santa Monica developer, was working on a a demo for a Silent Hill pitch for PS3. At that time, they were also responsible for
However, Konami handed over the development of a next-gen version to Double Helixe Studios. As we can see in the video, for this Silent Hill prototype Climax used the [...]
On Gamasutra we can read an interesting article about the development of the first Ratchet & Clank for the Playstation 3: “One of the first features developed for Ratchet & Clank Future: Tools of Destruction was the “Groovitron” — a bomb that was part boom box and part laser light show. Throw the bomb, force [...]
Splatterhouse for the Xbox 360 and PS3 was going to be a remake of the original Splatterhouse horror beat ‘em up released in 1988. This project was in development at BottleRocket Entertainment, but in February 2009, Namco decided to pull the game from them and to continue the game with an internal team. It’s currently [...]
On fasddd Youtube Channel we can see this WiC Washington Cinematic taken from the behind the scenes DVD. It seems that this video was not used in the final game. Someone has any more infos?
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Harker was a video game being developed for the PlayStation 3 & Xbox 360 by Double Helix Games. The game was said to be based on the fictional character Jonathan Harker, a vampire slayer.
In the trailer, Harker was perceived as a much more efficient and couragious vampire hunter, as opposed to the classic portrayal of [...]
Street Fighter IV Flashback was a concept created by Backbone Entertainment in 2006, to try to pitch a full project at Capcom. It’s not that strange that Backbone proposed something like this, as they are in good relationship with Capcom: they developed various games published by Capcom, like 1942: Joint Strike, Wolf of the Battlefield and [...]
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Redwood Falls was a FPS / Horror project that was in development for Xbox 360 and PS3 at Kuju Entertainment in 2006, that led to an impressive looking playable demo made as a way to pitch a publishers for the final game. Thet Redwood project was running on Unreal Engine 3, with full flammable and [...]
Revolution was an open world shooter with elements from strategy titles. Development started in late 2005 at THQ’s Concrete Games and ended in January 2008. After that, the studio produced some assets for Saints Row 2 and was closed in February 2008.
During its development, Revolution saw entire style changes and other reorganisation. In the coming [...]
Thanks to the Sonic Retro and The Sonic Center community, a series of glitch were found in the Xbox 360 & PS3 version of Sonic Uleashed, that let us to go to some unused / beta areas hidden in the game. As we can read in the SR forum: “There’s all kinds of ordinarily inaccessible [...]
In 2006, LucasArts announced an agreement with UK-based and now shut down developer Free Radical Design. Although no further announcements were made about the game, it was well known that FRD was working on Star Wars Battlefront 3 for next-generation platforms.
Several issues including delays and “communication problems” made LucasArts cancel the project and leave Free [...]
The Lord of the Rings: The White Council is a RPG that was under development at Electronic Arts Los Angeles. It was going to be based on the fantasy novel The Lord of the Rings by J. R. R. Tolkien, however on February 2, 2007, EA announced that the game had been delayed indefinitely. This [...]
At GDC 2008 Naughty Dog showed an interesting video about the development of Uncharted, (aka Project Big) with some footage from beta-test levels and a different character design for Nathan “Nate” Drake. Even Elena Fisher underwent changes during development: in the early version the character had dark brown hair, but in the final version the [...]
The Fixer was a third person RPG in development at Climax for the Playstation 3. When SCEE decided to terminate their publishing contract in 2006, the entire project was cancelled.
Thanks a lot to Hey Hey for the link!
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Amped was once a highly successful snowboarding series. After releasing Amped 3 in late 2005, developer Indie Built was busily working on Amped 4 and Links 2007. Both games were cancelled when the studio was closed in April 2006.
While the Amped series was formerly exclusive to Microsoft consoles, Amped 4 was going to be published [...]
Tiberium is a cancelled tactical FPS set in the Command & Conquer universe, that was in development by EA Los Angeles (EALA) and it had been in production for two years. Tiberium was cancelled on September 30, 2008 due to the game’s failure to meet “quality standards set by the development team and the EA [...]
Heavy Rain is an adventure game for the Ps3 developed by Quantic Dream, the same people behind Omikron and Fahrenheit.Today, Gamekyo uploaded a video of the game from the Micromania Games Show 2008, where the producer himself discusses the much awaited title.More interesting for our site, this demo is already Unseen, because it is confirmed [...]
Rat Race was a comedy/adventure game, that was meant to be sold as individual episodes on the PlayStation Network Store. Rat Race was set in an office – an extremely dysfunctional one. The company was called BiggCo, and the people who were worked there… probably should have did something else. Your job was simply to [...]
Ni-Oh, a buddhist term for a deva king, is a cancelled game from Koei that was meant to be released for the PlayStation 3 in 2007. The game was set in a warring state era of feuding war lords. The main character was Ni-Oh, a blonde-haired military commander, son of a foreign woman and a [...]
Danny33 has wrote a topic in our forum where he makes us notice that in the first build of Rock Band we can see some interesting changes from the final version:
Different looking drums and microphone
Energy notes look very different
Guitar model not made yet
Notes look very different
During drum fills, sections do not [...]
Portal is Valve’s professionally developed spiritual successor to the freeware game Narbacular Drop, the 2005 independent game released by students of the DigiPen Institute of Technology; the original Narbacular Drop team are now all employed at Valve. Certain elements have been retained from Narbacular Drop, such as the system of identifying the two unique portal [...]
A technical demo featuring Piccadilly Circus was demonstrated in May 2005 at E3, but this was not directly from the game. It was confirmed that the game would again be set in London but rumours had been circulating that the game could also feature Amsterdam, which was later confirmed by a video shown at the [...]
Eight Days was to be a PlayStation 3 game from Sony’s London Studio. It was shown for the first time at Sony’s E3 2006 press conference. It iwas a hybrid of a third-person shooter and driving action that shared similarities with the PlayStation Portable game, Pursuit Force. The title was cancelled on 4 June 2008.
Certain [...]
Prince of Persia Prodigy (also know as Prince of Persia Zero in its early days) is an action-adventure and platforming game developed by Ubisoft Montreal. It was released on December 2, 2008 for Xbox 360 and PlayStation 3. Proof of conception for this new title was found in September 2006, when a file that was [...]
Warhawk was first announced to the public in May 2005, with a working build shown at E3 in 2006. This version was the first PlayStation 3 title to be shown with the newly announced SIXAXIS motion sensing technology. In February 2007 it was announced that the single player element of the game was to be [...]
Looking through the Assassin’s Creed beta videos and screens, i found out some differences. Here is what i have noticed:
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1. They go into a first person view that does not put you into,”eagle vision” or what they call intuition in the video. The eagle vision has also had some changes in detecting targets. In the [...]
Silent Hill: Homecoming is the sixth installment in the Silent Hill survival horror video game series, developed by Foundation 9 studio, The Collective. From the pre-released screenshots, we can already see some differences between the “final” version and an old “beta” version, like different hair color for the protagonist and a “better” graphic.
Michelle is Niko’s first girlfriend in GTA 4. In the beta version, her face looks totally different from the final. [Thanks a lot to Gerror for this image!]
Various users from the GTA Forums have found a lot of differences in the early GTA4 screens, were we can see:
A removed Black Taxis
Missing License Plates
Beta [...]
Dirty Harry was a cancelled video game that was in development by The Collective, Inc. intended to be published by Warner Bros. Interactive. The game was to continue the story of the 1971 motion picture of the same name starring Clint Eastwood as Harry Callahan, the main protagonist. Clint Eastwood was intended to reprise his [...]
Fear & Respect was a video game for the PlayStation 3, the PlayStation 2, the Xbox, and the Xbox 360 consoles that has been cancelled, although intended for a 2006 release. John Singleton was involved in the production of the game. He has directed movies (Boyz N the Hood, Baby [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Development of the game began in 2003 at the now defunct Glasgow studios of Steel Monkeys. When Steel Monkeys in the UK shut down the game moved production to the secondary Steel Monkeys studio established in Minsk, Belarus. The game received much attention when screenshots were released, the quality [...]
The game was originally going to be published by Atari, but publishing rights switched to Sierra on April 20, 2006. On August 31, 2006, TimeShift was delayed for a second time. The game was finally released on October 30, 2007.
Because the game had been delayed several times and was not [...]
While not officially cancelled, the game has received no updates for a year. In response to several questions about Possession, Blitz/Volatile has sent out the same message to any person who requested the status of the game.
“Hi there, Thanks for your interest in Possession. Unfortunately we still haven’t managed to [...]
Dark Sector is a Playstation 3 and Xbox 360 game currently under production by Digital Extremes. Numerous tech demos featuring the game’s engine, the “Sector Engine”, have been released by Digital Extremes. An in-game cinematic has also been publicly released, giving viewers a brief look at potential storyline and [...]
Originally planned as a free mod for Quake, development on Team Fortress 2 switched to the GoldSrc/Half-Life engine in 1998 after the development team Team Fortress Software – consisting of Robin Walker and John Cook – were first contracted and finally outright employed by Valve Corporation. At the point of [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
The book Half-Life 2: Raising the Bar revealed many of the game’s original settings and action that were cut down or removed entirely from the final game. Half-Life 2 was originally intended to be a far darker game where the Combine were more obviously draining the oceans for minerals and replacing [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Killing Day was the working title of an unreleased FPS for the PS3 and Xbox 360 video game consoles. Jan Sanghera from Ubisoft UK has stated that creation of the game has been cancelled. – [info from Wikipedia]
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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
[ENG] This entry in the archive does no have a description yet. If you want to add some info about the beta stuff that you can see in these images, just write a comment or send us an email! We’ll add your info in the page. Thanks a lot for your contribute! :) [ITA] Questa [...]
There is currently a degree of ambiguity as to the status of Coded Arms: Assault, after a report from Japanese magazine Famitsu claimed that the game was canceled. A list of canceled Konami games was released, but oddly enough Coded Arms Assault was not on the list. Famitsu later stated that the report was false, [...]
Eyedentify is a PlayStation 3 video game where the player is the controller of a team of game characters using a digital camera. The game was first announced at E3 2005, accompanied by a trailer. The game has not been heard of since its announcement at E3 2005, and there is speculation that it may [...]
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a [...]
Nobi Nobi Boy is a game in development exclusively for the PlayStation 3 video game console by Keita Takahashi of Namco Bandai, creator of the Katamari Damacy series. One of the meanings of “Nobi” is “stretch” in Japanese.The game was first shown at a press conference held during Sony’s Playstation Premiere 2007 event in Tokyo. [...]
Heavenly Sword started development on PC since 2003, with a view to moving onto next generation platforms such as the Xbox 360 and PlayStation 3. It had, at one time, been up and running on an early Xbox 360 prototype but this was abandoned in favour of the PlaySation 3 when the title was picked [...]
Before LittleBigPlanet was called “LittleBigPlanet”, it was called “Craftworld”. It was a physics-based 2D side scrolling game and it’s main character was a little guy by the name of “Mr. Yellowhead” (he is an unlockable character in LBP). His arms were controllable with the right analogue stick and his legs were controllable with the left [...]
Endless Saga was a MMORPG being developed by Webzen for the PC and PlayStation 3 platforms. It has recently been announced that the project has been cancelled:”We have recently decided to cancel the Endless Saga project. Endless Saga was one of our ambitious development projects to enter into the next generation console market. However, after [...]
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.