Playstation 3 (PS3)

The Last of US [Beta – PS3]

The Last of Us is an action game developed by Naughty Dog and published in 2013 by Sony Computer Entertainment for their PlayStation 3. The project was started in 2009, after the Uncharted 2 team was split in 2 to create a a Jak & Daxter reboot along with Uncharted 3. When they designed some concept arts for the cancelled Jak & Daxter 4 project, they thought that the style and target they were aiming for was too distant from the J&D IP and so decided to create a new IP, using some of Neil Druckmann’s ideas from an old concept that he did at school. That new IP was initially known as “Mankind” before to be changed into The Last of Us.

As we can read on TheVerge:

Just like in The Last of Us, [Mankind] was set in a world where Cordyceps has leaped from insects to humans, turning the infected into dangerous monsters and bringing down civilization with them. The key difference was that in Mankind, the virus only affected women. An early version of Ellie was the only female who was immune, and Joel decided to protect her in order to bring her to a lab where a cure could potentially be created.

During the development of The Last Of Us, many features were removed and the story was changed a lot, before to arrive to the final version. As we can read on GameInformer, in the original plot::

Joel partners with Tess to smuggle Ellie out of the locked-down city. In the alternate story the gang is halted at a security checkpoint. Ellie is screened for infection and comes up positive, but the guards don’t care that she may carry an immunity that could save humanity. Joel sees Ellie at gunpoint, which reminds him of his dead daughter, and goes berserk. He kills the guards, leaves with Ellie, and ends up betraying his partner Tess, who embarks on a cross-country pursuit of vengeance.

Neil Druckmann also shared some memories from a different ending for the game:

“The original ending when we pitched the game was a much more hopeful ending, where Joel and Ellie make it to San Francisco and that is a town run by people who are trying to restore society,” he continues. “Joel has killed all these doctors and lied to Ellie, and Ellie just fully buys into the lie. So, you’re left with the idea that they are going to live the rest of their lives in this town. The camera pulls back and maybe everything is going to be alright for these two. I was working on writing, and it didn’t feel honest anymore. After everything they’ve done and everything they’ve been through, that was letting them off a little too easy – especially for Joel.”

Some more changes and removed content are:

  • Downgraded Artificial Intelligence: it seems that enemies were “too difficult” for the players and it was not fun to always get surrounded and killed by a group of “intelligent” enemies (see the videos below).
  • Marlene was originally meant to die in the surgeon room
  • Some enemies were cut or the design was heavily changed, see them in the gallery below
  • They removed a dog companion that would have followed Ellie and Joel during the game

An unseen epilogue scene performed during The Last of Us: One Night Live was set 4 years after the end of the game with Joel and Ellie talking and playing a guitar, but it seems that this scene was never meant to be added ot the game: it was just a scene wrote for the live show.

More concept arts and info on the development of the game could have been published in the Art of Last of Us artbook (23$ on Amazon COM, 20£ on Amazon UK, 27 euro on Amazon IT), if you have the book let us know! If you notice more differences in the early beta screens and videos from The Last of Us, leave a comment below!

Images:

Videos:

 

Rayman Legends [Beta / Concept]

Rayman Legends is a 2D platformer by developer, Ubisoft Montpellier, and the follow-up to Rayman Origins. It was released in 2013 on Wii U, Xbox 360, PS3, PS4, Xbox One, Vita and PC. It originally started as a Wii U exclusive, billed as a launch title for the console’s November 2012 release.

Leaked NFC Concept Trailer

On April 27 2012, the very first footage of Legends emerged online. This was a conceptual video intended for internal purposes only, which was leaked by an anonymous source on YouTube from inside Ubisoft.

The build of the game shown in the reel wasn’t terribly different from the final release, but it did reveal one quite significant feature that was never implemented; nearfield communication support. Towards the end of the clip, it demonstrates a work-in-progress concept for NFC figures, which would have worked with the Wii U gamepad’s built-in chip.

Rayman NFC

Ubisoft’s video contained two uses of the proposed accessories: a heart figure, which would replenish the player’s health and a Rabbid toy that would cause Rabbids to appear in the game as enemies, as well as in the backgrounds of levels. Towards the end of the video, it hints towards the possibility of other Ubisoft characters, when a figure of Ezio from the Assassin’s Creed series appears. 

Final Fantasy 15 / Versus 13 [PS3 – Cancelled]

Final Fantasy 15 PS3 Cancelled Versus 13

Final Fantasy 15 / XV by Square Enix is currently in development for PlayStation 4 and Xbox One, but the game was originally unveiled for Ps3 at E3 2006 under the name Final Fantasy Versus 13 / XIII, because it was at that time part of the Fabula Nova Crystallis, a series of unrelated RPGs that shared the same underlying mythology. Yes, Final Fantasy 15 is in development for almost 10 years! How was the game changed during all this time? What was changed from the PS3 version to the PS4 / Xbox One version? Continue below to see how the game evolved trough its official trailers and leaked images that show it’s long development cycle. 

The Evil Within [Beta Differences]

The Evil Within (AKA Psycho Break in Japan) is a survival horror developed by Tango Gameworks and published by Bethesda Softworks for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC in 2014. As we can read from Wikipedia, work on The Evil Within started in late 2010 under the codename “Project Zwei” by Shinji Mikami, but the game was officially announced to the public only in 2013 and most of its beta elements were never shown.

Yousef was still able to notice some differences in the early trailers from the game, as the one below: from 8:11 you can see some beta gameplay, a different inventory and 2 unused (?) weapons, a knife and a mine trap. 

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