Epic Mickey [Wii - Beta / Concept / Unused Animations]

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by In: NINTENDO|wii

28 Sep 2009

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Epic Mickey is a platform/action-adventure game designed by Warren Spector (of Deus Ex fame) and developed by Junction Point Studios exclusively for the Wii. The game was released in November 2010. As the title suggests, it stars the world-famous cartoon character Micky Mouse, however, after toying around with a magic paintbrush on a model of Disney Land made by a wizard named Yen Sid (“Disney” spelled backwards), he accidentally creates the Phantom Blot. He tries to erase it with paint-thinner, but he spills more paint on the model in the process, creating a portal with the paint/thinner mixture, which The Phantom Blot enters. Eventually, Micky gets pulled into it by the Phantom Blot, finding himself in a dark world known as The Cartoon Wasteland, populated by Disney characters who haven’t seen the light of day in years, even decades, not the least of which is Oswald the Lucky Rabbit.

Pre-production started in 2007 when the company was bought by Disney. Some concept arts were leaked in Summer 2009 from a former employes’ resumes, but the final game doesn’t really look like these. It’s possible that parts of the original concept were cut.

As we can read at the Escapist Magazine, the Epic Mickey project originally started out as a PS3 / Xbox 360 / PC game, but later the developers decided to go with a Wii exclusive:

Speaking to Official Nintendo Magazine, Epic Mickey developer Warren Spector revealed: “The reality is that we started Wii development in 2008, but before that we were a PC, PS3, and 360 title.” Spector told Disney Interactive Studios boss Graham Hopper that to develop a true success, “it’d be awfully nice if we could focus on one platform.” Everything was switched up when a Wii port of the game was discussed, with Spector rightfully believing that a regular port wouldn’t cut it due to the unique, arm-flailing nature of the Wii, so Hopper suggested that Epic Mickey go Wii exclusive.

Thanks to Robert Seddon for the contribution!

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13 Responses to Epic Mickey [Wii - Beta / Concept / Unused Animations]

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Earthwormjim

September 29th, 2009 at 4:19 pm

Holy shit this game looks cool. If the game still loks this way when it comes out i’ll buy the hell out of it.

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Drake Lake

September 30th, 2009 at 1:07 am

“More information is expected not before 2010.”

This conflicts with this: http://www.destructoid.com/game-informer-hints-at-upcoming-epic-mickey-reveal-148537.phtml

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monokoma

September 30th, 2009 at 1:44 pm

Nice! Thanks Drake, i’m going to update the article :)

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coalar

November 23rd, 2009 at 7:34 am

Some of the screens IGN released for this game are starting to seriously look freaky. This game looks like it has the makings of a giant acid trip.
Hope it measures up to these awesome sketches.

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Emma

December 26th, 2009 at 6:40 am

I don’t know what’s going on there but it looks kickass. Now I’m waiting for the day a game’s graphics looks just like moving conceptual artwork like that. How awesome (but grueling) would that be?

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jinjo2200

June 28th, 2010 at 1:50 am

theres a video showing this game from this years e3 nintendo conference just google it

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monokoma

June 28th, 2010 at 12:06 pm

There should be an even more interesting video from the last year, i think the graphic was a bit different

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Robert Seddon

June 29th, 2010 at 7:35 pm

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monokoma

June 30th, 2010 at 10:31 am

“People don’t like it when you mess with Mickey” = “Disney don’t like it when you mess with Mickey”

i’m going to update this post when i’ll have time :)

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Caseyfam

October 28th, 2010 at 12:12 am

In an article I read on the internet, Warren Spector said that Mickey’s pants would change into a darker shade of purple if you constantly made evil choices. However, in a new article Warren said that this idea was removed from the game since it was becoming un-Mickey. Here is Warren’s quote;

“It was a design change I did because I wanted to. … I wasn’t happy with the graphics. I did not like what we were doing to Mickey Mouse. I didn’t want Mickey in purple pants and green shoes.”

Hope this helped!

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monokoma

October 28th, 2010 at 1:58 pm

Thanks Casey! When the final game will be finally out, we’ll try to update this article :)

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Robert Seddon

December 3rd, 2010 at 2:56 am

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monokoma

December 3rd, 2010 at 2:08 pm

Nice find Robert :) Now that the final game is released, i hope that someone could notice more differences from the early concept arts and screens

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