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During its drawn-out three year development cycle, Earthworm Jim 3D changed publishers several times. This caused some problems as the game was based on the Earthworm Jim TV series which by the time of release, had been off the air for over 3 years. Also many locations displayed in early versions of the game are nowhere to be found in the released copy (such as a level set in a house, where Jim is ant-sized), and locations that were kept from early screenshots changed drastically before release. In some cases, entire characters were changed – originally, Evil the Cat was to be the boss of Fear, but was changed to Professor Monkey-For-A-Head at the last moment, although his face can be seen on the records and record needles in the level “Boogie Nights of the Living Dead”. Additionally, Evil Jim, Earthworm Jim’s evil twin from the TV series, was reportedly a part of the game. Early screenshots also display Jim riding his Pocket Rocket. The characters of Earthworm Jim had to be redesigned for the shift to 3D. When the game was almost three quarters done, it suffered from framerate problems and poor animation. [Info from Wikipedia]
Also Makubeku noticed that the eye window its sqared on the beta instead of how it was on the final!
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
5 Responses to Earthworm Jim 3D [N64/PC - Beta]
Cubivore10
October 12th, 2008 at 5:55 am
Ah, these must be very early, evil the Cat is in one if the concept drawings, and he was cut from the final, as far as a know. Used to own that game too, it was hard though!
monokoma
October 12th, 2008 at 2:18 pm
there should even be some beta videos somewhere out there
Matthew
September 30th, 2009 at 3:51 am
I remember the last level of the complete one PORK BOARDING!!!!
Makubeku
November 23rd, 2009 at 2:15 am
i dont know why no one has spotted this, the eye window its sqared on the beta instead of how it was on the final
monokoma
November 23rd, 2009 at 11:41 am
Nice find! Thanks Makubeku :)