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Kameo: Elements of Power is a video game launched for the Microsoft Xbox 360 video game console and developed by Rare. Kameo was originally slated for the Nintendo GameCube, and was set to be one of Rare’s flagship titles for the system, along with Star Fox Adventures and Donkey Kong Racing. However, when Microsoft announced its purchase of Rare in late 2002, Kameo’s future was put in question. It was decided that work would continue on the Xbox, and a planned release date of 2003 was given. After several revamps, causing repeated delays, Kameo was put on indefinite hold in late 2004. Following this, rumours began that the game was once again undergoing a platform change, this time from the Xbox to the Xbox 360, where it was the first announced game for the system. The original GameCube version had a different character design, but probably the core game was essentially the same. [Infos from Wikipedia]
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Kameo: Gamecube Version
Kameo Gamecube Gameplay [Flying]
Kameo Gamecube Gameplay [Fight]
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
3 Responses to Kameo [GameCube - Cancelled]
Pinesal
March 22nd, 2010 at 7:48 am
Wow, the game looked 10X better than what it turned out to be.
Anonymous
July 24th, 2010 at 12:39 am
i wanna buy it reallllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll bad
Anonymous
January 18th, 2012 at 10:33 pm
I own a Beta-Version of the Xbox-Version which includes at least three levels. Looked very good and beside the fewer resolution/textures it looked nearly the same as later on the Xbox 360.