Kameo [GameCube – Cancelled]

Kameo [GameCube – Cancelled]

Kameo: Elements of Power is a video game launched for the Microsoft Xbox 360 video game console and developed by Rare. Kameo was originally slated for the Nintendo GameCube, and was set to be one of Rare’s flagship titles for the system, along with Star Fox Adventures and Donkey Kong Racing. However, when Microsoft announced its purchase of Rare in late 2002, Kameo’s future was put in question. It was decided that work would continue on the Xbox, and a planned release date of 2003 was given. After several revamps, causing repeated delays, Kameo was put on indefinite hold in late 2004. Following this, rumours began that the game was once again undergoing a platform change, this time from the Xbox to the Xbox 360, where it was the first announced game for the system. The original GameCube version had a different character design, but probably the core game was essentially the same. [Info from Wikipedia]

Images:

Videos:

Kameo: Gamecube Version

Kameo Gamecube Gameplay [Flying]

Kameo Gamecube Gameplay [Fight]


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yota

yota

A video game enthusiast since 1989, he was in the past a contributor for multiplayer.it and alternative-reality.com, two italian video games websites. Currently he writes about popular culture on playersmagazine.it
yota




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7 thoughts on “Kameo [GameCube – Cancelled]

  1. Anonymous

    i wanna buy it reallllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllllll bad

  2. Anonymous

    I own a Beta-Version of the Xbox-Version which includes at least three levels. Looked very good and beside the fewer resolution/textures it looked nearly the same as later on the Xbox 360.

  3. Gen

    The Gamecube version was not ‘essentially’ the same, if I remember correctly, it was supposed to be more like Pokemon and you could capture about 100 different monsters. Development even started back on the N64.

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