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ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)
ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)
Check artemis251’s website for more infos about the unused Link’s Awakening sprites
Thanks to MathUser & Robert Seddon for some of these screens!
You can find more info about Zelda: Link’s Awakening in the Zelda Wiki!
Images:
Do you want to add more info, screens or videos to this post? Click on the “Edit” link below! It’s just like Wikipedia (maybe).
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U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
3 Responses to The Legend Of Zelda: Link’s Awakening [GB - Beta / Unused Stuff]
Hydrozor
January 15th, 2010 at 2:38 am
Why are so many of the screenshots for the final versions using the GBC version? Sure, they’re mostly the same game, but it irks me.
Also obviously not mentioned in this article, is that Link’s Awakening used the same engine as A Link to the Past, hence why the worlds are so freakin’ similar. Note that many of the items are the same as well. There’s obvious differences, mainly the dungeons, but yeah.
monokoma
January 15th, 2010 at 2:04 pm
The “final” screens are from the GBC version just because it was easier to find such screens already online :P
Hydrozor
January 17th, 2010 at 1:20 am
Well, admitting to laziness is the first step, heh. ~_^