Qube Software

Force of One [Prototype – PS2 / PC]

Force of One is an early (1999) prototype of Technomancer for the Playstation 2 and PC, an action game that would eventually be cancelled after many years of development. You can read more about the project here: Technomancer on Unseen64 Scan from PlayMag issue 49.

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Technomancer [Cancelled – XBOX / PS2 / PC]

Technomancer – A Calcaphon Adventure is a cancelled action game that was in development by Qube Software for the original Xbox, Playstation 2 and PC, that would have been published by Virgin Interactive Entertainment. The project started in early 1999 and the development continued till 2003, with a playable prototype / beta version, but they never finished the game. As the main focus of Qube has always been the development of 3D software for 3D middleware and not games,  maybe they had some development problems and Technomancer was  cancelled. Only a video is archived in the below, to preserve its existence.

Thanks to MegaMoto85 for the contribution!

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Ætherion [PS3 – Cancelled]

Ætherion (Aetherion) is a cancelled adventure game that was in development by Qube Software in 2005 / 2006 for the Playstation 3. The studio worked on  Ætherion’s concept and created an early prototype that was pre-approved by Sony, but in the end the project was never finished. As the main focus of Qube has always been the development of 3D software for 3D middleware and not games,  they probably found some problems during the development and Ætherion was soon cancelled. Only few artworks and some 3D models are archived in the gallery below, to preserve its existence.

Thanks to Sewia for the contribution!

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Hell’s Deep [PS2 PC – Cancelled]

Hell’s Deep is a cancelled action adventure that was in development in 2002 by Qube Software for the Playstation 2 and PC. The project was meant to be an ambitious sandbox game, similar to GTA3, but set in a big medieval city, during a dark and menacing time. As the main focus of Qube has always been the development of 3D software for 3D middleware and not games,  they probably found some problems during the development and Hell’s Deep was soon cancelled. Only few artworks and some 3D models are archived in the gallery below, to preserve its existence.

Thanks to Sewia for the contribution!

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