EA

Gunhead [X360 PS3 – Pitch / Cancelled?]

Gunhead is an action game that was in development by Electronic Arts Vancouver, but very little is known about this project other than a few concept arts that were leaked and posted in gaming forums in december 2009. It seems that Gunhead was an internal pitch at EA that will never see a release, as we can assume from the following quote published on Blue’s News:

On the off chance you were interested in more info on this EA project, the gist of it is that the main character is a guy whose head is a gun. That’s it,” he tells us. “EA has been trying to get this game made for ages now. … It was a pretty lame idea, and we had no real interest in developing it for them. Every so often, I hear it pop up here and there, and it makes me laugh that they are still trying. I really must wonder who’s baby the idea is for it to not have died a well deserved death yet…

The concept arts look really nice, so we can hope that more screens or videos could be preserved in the future.

Thanks to Hey Hey for the contribution!

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GoldenEye: Rogue Agent [XBOX PS2 GC – Beta]

GoldenEye: Rogue Agent is FPS developed by EA Los Angeles, EA Tiburon and published in 2004 by Electronic Arts, for the Xbox, Playstation 2 and GameCube. A sequel was originally planned but scrapped due to poor sales and reviews of the first one.  The game’s ending suggested a sequel as well. According to various sources, the sequel would have included vehicles and a longer story mode. [Info from Wikipedia]

DCodes7 noticed some beta differences in the early Rogue Agent screens and videos, as the models of the enemies, beta weapons design and different HUD. If you can find more changes, please let us know!

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James Bond 007: Everything or Nothing [PS2/XBOX/GC – Beta]

James Bond 007: Everything or Nothing is a 2004 third-person shooter, developed by EA Redwood Shores and EA Canada for the PlayStation 2, Xbox, and the GameCube. DCodes7 noticed some beta differences in the early screens  and videos released for the game:

  • Different and unused outfits worn by James bond
  • Different outfit for Jaws (beige shirt with brown pants & brown suspenders)
  • Beta enemy wearing a silver/platinum armor (not used in the final game)
  • Beta enemy wearing a grey/black hat (the hat is red in the final)
  • Various differences in the first trailer

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Road Rash (2006) [X360/PS3 – Cancelled]

A new game in the Road Rash series was in development by EA Warrington in 2006, but the project was soon cancelled and the studio was closed. The game was probably in early development when it was canned and only an animation pre-viz was found to preserve its existance. As Tiffany Steckler of EA explained to GamesIndustry.biz:

The UK  Studio has decided to reinforce its development base by bringing the creative teams from disparate locations into one place. […] The idea is to have those people who are working in the North West Studio in Warrington closer geographically to Guildford and Chertsey, to help build a more cohesive entity, to have better synergy across teams, better career opportunities and better sharing of tools and libraries

It’s still possible that the Road Rash concept created at EA Warrington could be resurrected sometime in the future in the “bigger” EA UK studio.

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