ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)
ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)
Full Throttle: Hell on Wheels is the cancelled FT “sequel” that was announced in mid 2002 by LucasArts, for Windows and, for the first time in the series, PlayStation 2 and Xbox. The game was to be an action-adventure, with more emphasis on action and fighting than adventure. Sean Clark was named the project lead of Hell on Wheels and the development progressed smoothly until late 2003, when it was abruptly canceled.
Just months prior to that, at E3 2003, a playable demo was shown and a teaser trailer was released by LucasArts. Simon Jeffery (then president of LucasArts) said that “We do not want to disappoint the many fans of Full Throttle, and hope everyone can understand how committed we are to delivering the best-quality gaming experience that we possibly can” in the official press release. Critics cited poor graphics compared to other 3D action adventures of the time and Tim Schafer’s lack of involvement in the project as possible reasons for its cancellation. Additionally, Roy Conrad, the original voice actor for Ben, died in 2002.
Hell on Wheels would have been set in El Nada, Ben’s “old stomping ground”, whose roads have been mysteriously destroyed. Ben believes that one of the new gangs introduced in the game, the Hound Dogs, are behind this but soon discovers a more sinister and murderous plot. Together with Father Torque and Maureen, he would have thwarted the (unnamed) villain’s plan and protected “the freedom of the open road”. [Info from Wikipedia]
Enclave 2 is a cancelled action game that was in development by Starbreeze Studios. The sequel’s story takes place after the last great war between the outlanders and the enclavers, a period in which magic is no longer present in the land. However, The Light Book, which speaks of a land filled with magic, falls into the hands of an evil sorceress named Callia, who attempts to seize the magic for herself. Fortunately, a young sorcerer apprentice named Erlendur is sent to stop her.
Enclave II would of featured 10 playable characters, 28 maps, and a revamped combat system. An official release date was never announced.
ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)
ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)
Dead Rush was a cancelled video game that was designed by Treyarch and would have been published by Activision. The game would have taken place in the town of Eastport where a massive earthquake has destroyed most of humanity. As Jake, a character suffering from memory loss, the players job was to try and find out exactly what happened in Eastport, which is now overflowing with zombies.
The game’s main claim to fame was the fact that as Jake players could operate one of several vehicles scattered around town. Not only would this provide the player with a means of transportation but it would also serve as armor of sorts. The zombies in Eastport would try to wreck whatever car Jake was driving. Luckily the player could create new vehicles out of parts of previously demolished cars.
The game would have featured few load times, as after an initial boot up the game would never pause to load data from the disc again. The game was announced at E3 2004 and set to be released in 2005. It was cancelled shortly thereafter. [Info from Wikipedia]
Gaming Conviction did an interview with Gideon Emery who was the voice of Dead Rush’s main character Jack:
GC: I read that you did the voice of a character named Jake in a cancelled game in 2005 called Dead Rush. Do you remember any details about the character? GE: It was the lead character in a game and I was thrilled to book it. Don;t recall much. I had one recording session, then heard nothing. Later I learned the game was shelved as it wasn’t developing to the level or speed that they wanted. What I do remember was being very disappointed, as it would have been my first true lead.
This website uses cookies to improve your experience, by continuing to browse the site you are agreeing to the use of cookies. Find out more about cookies.Hide
Privacy & Cookies Policy
Privacy Overview
This website uses cookies to improve your experience while you navigate through the website. Out of these, the cookies that are categorized as necessary are stored on your browser as they are essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. You also have the option to opt-out of these cookies. But opting out of some of these cookies may affect your browsing experience.
Necessary cookies are absolutely essential for the website to function properly. This category only includes cookies that ensures basic functionalities and security features of the website. These cookies do not store any personal information.
Any cookies that may not be particularly necessary for the website to function and is used specifically to collect user personal data via analytics, ads, other embedded contents are termed as non-necessary cookies. It is mandatory to procure user consent prior to running these cookies on your website.