Xbox

Crash Twinsanity [PS2/XBOX – Beta]

From early screenthos of Crash Twinsanity, we can notice that some stuff were different in the beta version: a character and some levels were removed (Foofie, the Lava Caves, Gone A Bit Coco), there were Bats in N. Sanity Island, the 10th Dimension area was different, Slip Slide Icecapades had a completely different layout and Farmer Ernest’s farm changed its location during development. A prototype of Twinsanity was know as “Crash Bandicoot Evolution” and it was meant to be much different and l 

Project Alien [XBOX/PS2 – Cancelled]

In August 2004, High Moon Studios (at that time still known as Sammy Studios; owned by Sammy Japan) started to work on a title codenamed “Alien”. After Sega was acquired by Sammy Japan, Sega took control over Sammy’s North American studios. As a result, they tried to close Sammy Studios.

However, Sammy Studios got independent and reappeared under the name “High Moon Studios”. Sadly, Project Alien was cancelled in August 2005.

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Legacy of Kain: The Dark Prophecy [PS2/XBOX – Cancelled]

As we found out some days ago, Legacy of Kain: The Dark Prophecy was meant to be the sixth game in the Legacy Of Kain series, but it was canceled after about 3 months of development. As we can read in an interesting article at The Lost World website, this unreleased chapter could have been the one in which “Kain would have returned to the ruined Nosgoth of the future in which Soul Reaver was set“.

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A.I. Chaser [Xbox – Cancelled]

In May 2001 Microsoft signed an exclusive licensing agreement with Warner Bros. to develop and publish games based on Steven Spielberg’s movie “A.I.: Artificial Intelligence”. Three “action-packed” adventure games were announced, two of them were slated for a release with the Xbox launch in November 2001.

Nevertheless, none of these “interactive A.I. sequels”  made it to the stores due to the moderate success of the movie.

One of these A.I. games was A.I. Chaser, developed by Vision Scape Interactive. Some of the game’s concepts later evolved into their Xbox title “SeaBlade”.

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Forsaken 2 [Cancelled – XBOX PS2]

Thanks to a post on Sabre470, we know that a sequel of Forsaken was in development at Acclaim Studios Teesside, but was soon cancelled because of the death of Acclaim. The game would have been in the works for XBOX and PlayStation 2, but only a small racing demo remains as a proof: as Sabre470 has wrote: “The demo is only one level so far and enables you to control the vehicle in a tunnel and race throuhg”. You can see some screens from the proto in the gallery below.

Sabre470 is currently selling the Forsaken 2 proto, so if you are interested, send him an email to [email protected] (remove the -NOSPAM-)

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