Lemony Snicket’s A Series of Unfortunate Events [Beta – PS2 XBOX Gamecube]

Lemony Snicket’s A Series of Unfortunate Events [Beta – PS2 XBOX Gamecube]

Lemony Snicket’s A Series of Unfortunate Events is a 2004 game developed by Adrenium Games and based on the Lemony Snicket book series and film. The game is based primarily on the movie, which in turn is based on the plots of the first three books of the series: The Bad Beginning, The Reptile Room and The Wide Window.

Prior to the release of the game, which coincided with the film’s premiere in 2004, several screenshots with what appears to be a beta version of the game have been circulating on the web. The level layout seems to be somewhat different from the final build, and Violet Baudelaire’s dress in the beta more closely resembled that of in the film (the retail build had her wearing a similar yet more raggedy outfit). The HUD was also different:

The PC version also had some leftover content, such as unused cheat codes, some of which can still be activated, and a Violet character model that was based on the original book incarnations.

Post by Felicity Merriman


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U64 Staff & Contributors

U64 Staff & Contributors

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Since 2001 Unseen64 archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to preserve, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?
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2 thoughts on “Lemony Snicket’s A Series of Unfortunate Events [Beta – PS2 XBOX Gamecube]

  1. sosdavis

    These screens really don’t say that much. (Though it has been forever since I played these games.)
    If I remember correctly, the builds between the consoles and PC varied a lot, so these shots could simply be from another build.

    Correct me if I’m wrong.

  2. Felicity Merriman

    The PC version was significantly different from the console versions, as only some the music was used in both versions of the game. But from what I know the screens as seen above were from the console ports; the beta PC HUD was a lot different.

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