Babylon 5: Into the Fire is a cancelled space combat simulation that was in development by Yosemite Entertainment, an internal division of Sierra FX / Entertainment, based on the cult TV series. The main story would have been placed after the war against the Shadows, but an in-game simulator was supposed to allow fights against their ships, as well. As we can read in Wikipedia, work on this game ended on September 21, 1999, when, as part of a corporate reorganization, Sierra cancelled it and laid off its development staff when the Babylon 5 was only a few months away from release.
The game was going to let players to pilot of a Starfury fighter craft, giving the opportunity to “move up through the ranks,” and eventually take command of capital ships and even fleets. Christopher Franke composed and recorded new music for the game, and live action footage was filmed with the primary actors from the series.
In the old Babylon 5 website we can still read some more info about the project:
What ships can we fly?
In the single-player game you’ll be flying for the Earth Alliance. That means that your primary ships will be the Starfury and the Thunderbolt. The Minbari Nial, the Centauri Sentri, the Narn Frazi and the Drazi Sky Serpent fighters will be available in multiplayer mode. The Whitestar may also be added as a special case ship.
Will this game be multiplayer?
From day one, the game has been designed with a robust multiplayer mode. B5’s mulitplayer mode has been shown at 1999’s E3, Gencon and a few other events where gamers have been able to test the multiplayer demo.
Thanks to Brackynews and derboo for the contributions! (scans from from PowerPlay 7/1998 and PowerPlay 9/1999)