Stackers [GC/PC – Prototype]

Stackers [GC/PC – Prototype]

Stackers is an unreleased platform / puzzle game that was in development by Santa Cruz Games for the GameCube and PC. This project was probably an evolution of their Pickles prototype, in which the player had to stack various characters on each other, to resolve the levels. The Pickles demo was shown at the Game Connection 2006 as wrote in an article published on Gamasutra by Lost Level’s Frank Cifaldi, but sadly Stackers and Pickles remained only tech demos, as Santa Cruz Games was not able to put more time and money into them.


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Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Twitter, Last FM or contact me by email.

One thought on “Stackers [GC/PC – Prototype]

  1. Mike Parisi

    Hey this is Mike Parisi, I modeled these critters and was the guy pushing for this to happen. It is indeed using the SCG Pickles engine. The idea was from the famous artist Tim Biskup, who originally created the “Stack Pack” as a series of paintings, toys and other odd pop-surrealist things. I’ve worked on several games that never saw the light of day, but this one is particular painful as even the demo was ridiculously fun. Oh well, you can still buy the toys on Ebay!

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