Mario vs. Donkey Kong is a Game Boy Advance spiritual sequel to the first Donkey Kong game for Game Boy, developed by NTS in 2004. The game concept revolves around a combination of platform and puzzle elements, challenging Mario to find keys, reach a locked door, and rescue mini-Marios. [Info from Wikipedia]
Upaluppa and Kiiro found many unused stuff and beta levels still hidden in the final game’s code, as a a prototype version of the MvsDK e-card levels, Mini Marios trapped inside crystal balls as keys, some unused coins / stars and a working level editor. It’s possible that the Level Editor evolved from the unreleased Donkey Kong Plus.
Also, an unused Bomb-Ombs behavior. As wrote by upaluppa:
they start running around scared, just like Shy-Guys do, when Mario is equipped with the hammer! You’ll never see them running normally, because none of the levels with Bob-Ombs includes hammers…
Thanks to Hiccup for the contributions!
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
Latest posts by monokoma (see all)
- Project V13 (Strategy RPG Version) [PC – Cancelled] - 09-05-2017
- (b)Last (quantic dream) [PS2, Xbox – Cancelled] - 02-05-2017
- Project Nano (Epic Games) [Cancelled – PS4, Xbox One, PC] - 17-04-2017