Cannon Fodder 3 [PSP – Cancelled]

Cannon Fodder 3 [PSP – Cancelled]

Cannon Fodder 3 is the cancelled PSP sequel of a series of  war themed RTS / top down shooters developed by Sensible Software, initially released for the Commodore Amiga. On 28 August 2006, Codemasters announced that a brand new version of Cannon Fodder would appear exclusively on the PlayStation Portable. The game would have retained its familiar top down view, and the big heads of the soldiers, and for the first time the game would have been 3D. The game has since been canceled by the publisher. [Info from Wikipedia]

As we can read from an interview with Jon Hare (co-founder of Sensible Software) at Cubed3:

It does upset me that three times we started that project. It was a good project, good design, we had an extremely good team in London to develop it. Unfortunately, through no fault of their own, Codemasters hit economic problems and had to sell the studio, so everything just went.

Thanks to Celine for the contribution!

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2 thoughts on “Cannon Fodder 3 [PSP – Cancelled]

  1. Maik Thiele

    Cannon Fodder 3 is the third instalment in the Cannon Fodder series, the first two games of which – Cannon Fodder and Cannon Fodder 2 – were successful across multiple formats in the 1990s. Those games were created by Sensible Software led by Jon Hare; Hare later worked on abortive sequels for both the PlayStation 2 and PlayStation Portable, as well as planning a version for smartphones. However, the publisher Codemasters had acquired Sensible Software and its intellectual property.

  2. Maik Thiele

    Codemasters has repeatedly attempted to bring new versions of Cannon Fodder to market with limited success. A 3D update was planned for the PSP but scrapped in 2006. Prior to this, another Cannon Fodder 3 had been in development for PlayStation 2, seemingly canceled in 2001 with the closing of their London studio. In fact, the only Cannon Fodder seen since the second game is a cell phone version made by series creator Jon Hare’s Tower Studios in 2004.

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