Killer 7: Beta Story Scenes

Killer 7: Beta Story Scenes

<< Back to the K7 Beta Intro

killer-7-beta-analysis-logo1

This is not really a “story scene”, but in the beta version the “death scene” (when a character loses all of its energy) was different from the final one, in which we can only see the face of the character in b/w.

Here’s the beta:

killer-7-beta-death-scene.jpg

And here’s the final version:

killer-7-death

The scene below, in which a man is on a chair with a sort of experimental mind-helmet on his head, can be seen in the original concept trailer, but in the final game we never see a scene like this one. How was this related to the original Killer 7 story? I dont have any clue, but it’s interesting to notice that in Target 02 – Cloudman there’s a billboard with a drawing that reminds me of this beta scene.

killer7beta02.jpg

killer-7-mind-experiment-fbeta

Here’s the billboard from the last area of the Cloudman chapter:

killer-7-mind-experiment-final

In the early trailers we can see various scenes in which the Killer7 are killing a lot of Heaven Smiles, as Con shooting from a staircase or Harman near many bleeding corpses. While these scenes could have just created for scenic purpose, we can still wonder if they were meant to be used for the removed Bank Heist mission (as we have seen in the Beta Levels section) in which the Killer 7 had to kill many Heaven Smiles that invaded the place.

killer-7-beta-video-con-enemies.jpg

killer-7-beta-video-coyote-enemies.jpg

killer7beta04.jpg

An image with Dan that reflect himself in a mirror as Garcian was released before the game was complete, but in the final version we never see a scene like this. This image could have been created just to tease the gamers about the relationship of those characters, but it could have had some more deeper meaning in the original K7 plot.

killer-7-beta-characters-dan-garcian.jpg

The intro cutscene in Target 0 – Angel had less colors / was darker in the beta version: it was changed to a blue tone in the final game. During the development of Killer 7 the colors of the world were changed many times to find the best ones.

Beta version:

killer-7-beta-intro-no-color

Final version:

killer-7-final-intro-with-color

Even the intro cutscene of Chapter 03 – Encounter was different in the beta version: we can notice that Curti’s clothes had a different color and there’s a glass of wine in the final game.

Beta version:

killer-7-beta-intro-curtis

Final version:

killer-7-final-intro-curtis

The most interesting beta story scenes are the ones from the original / removed mission in which Dan had to kill Curtis in Seattle. In the “Hand in Killer 7” book there’s a part of the “complete” timeline in which we can read some informations that are somewhat related to these removed cutscenes:

[1973] Harman Smith lost his chess game against Kun Lan. As part of his loss, Harman promised to give Kun Lan control over the major cities of the west coast of the United States of America.

Harman began the process by sending DAN SMITH to Curtis Blackburn in Seattle, to destroy the small gangs there and establish Blackburn’s control.

CHRISTOPHER MILLS, as a young boy, became Blackburn’s informant and entered the world of underground society.

[ 1975 ] Blackburn ended his role as Dan Smith’s mentor.  On a basketball court, Curtis shot Dan to death.  GARCIAN SMITH recovered Dan’s corpse, and he obtained the power to resurrect the dead.

Those moments are never shown in the final game and even in the beta version the story was different from the “complete” timeline that we can read in the “Hand in Killer 7”.  We can somehow rebuild what happened in the beta Seattle between Dan and Curtis thanks to beta screens, videos and from the “Killer 7 Prototype” pages that are in the “Hand in Killer 7” book.

Keep in mind that all these scenes were completely removed from the final game and they dont even fit with the final  Killer 7 storyline.

Garcian is in a car with Mills and they meet / take Dan on the road.

killer-7-prototype-01

Dan gets on the car with Mills and they talk about something (we’ll try to translate these japanese dialogues as soon as possible).

killer-7-prototype-02

killer-7-beta-car-dan.jpg

killer-7-beta-car-dan2.jpg

killer-7-beta-mills-car-4434.jpg

killer-7-beta-dan-talk-car.jpg

Someone shots to Dan.. but he stop the bullet with his hand?

killer-7-prototype-03

Dan and Mills arrive to the building in which Curtis is hiding:

killer-7-beta-car.jpg

Dans gets off the car and enters in the parking garage of the building (Temple Horizon?) to reach the upper floors:

killer-7-prototype-04

In the meantime it seems that Sundance Shot is in the same building.. with a corpse on a chair (?)

killer-7-prototype-05

Something goes wrong and Mills’s car explode (?) while Dan is entering the garage.

killer-7-beta-scene-explosion.jpg

Dan enters the building from the garage:

killer-7-beta-garage.jpg

Dan reach the upper floor and enters in the meeting room where he finds Curtis. They talk about something (if you can translate these japanese dialogues leave a message below!).

killer-7-beta-dan-on-roof3554.jpg

killer-7-beta-dan-on-roof343.jpg

killer-7-beta-dan-on-car94332.jpg

killer-7-beta-church-curtis.jpg

killer-7-prototype-06

killer-7-beta-curtis-church.jpg

Curtis shots to Dan and kills him. Dan is now dead with blood on the floor of the meeting room.

killer-7-prototype-07

killer-7-beta-scene-dan-4.jpg

Garcian recovers Dan’s corpse, and he obtains the power to resurrect the dead. In the meantime an helicopter approachs the building.

killer-7-prototype-08

This could have been the helicopter that Curtis was meant to use to escape from the building.

killer-7-beta-elicopter.jpg

Then Harman arrives on the roof with Samantha

killer-7-beta-scene-harman-roof.jpg

killer-7-beta-samantha-roof3.jpg

Garcian brings Dan’s corpse to the roof, while Harman recharges his Sniper Rifle.

killer-7-prototype-09

Harman shots to.. who / what?

killer-7-beta-harman-sniper.jpg

It’s not clear, but maybe Harman shots down the helicopter in which Curtis was escaping… now Curtis is back on the roof.. or at least his bleeding half.

killer-7-prototype-10

Dan is now fully resurrected and he’s ready to have his revenge on Curtis:

killer-7-beta-roof2.jpg

killer-7-beta-dan-roof.jpg

killer-7-prototype-11

killer-7-beta-roof-guy.jpg

Dan shots to Curtis. Now only Curtis head remains and Dan crush it to the ground. This is his revenge. End of the beta mission in Seattle.

killer-7-beta-roof-head.jpg

This unknown corridor with doors was seen in a scene from the concept trailer and in other beta screenshots, but it’s not in the final game. It was probably used just to show the characters in an interior scenario.

killer-7-beta-scene-dan-2.jpg

It’s interesting to notice that the same corridor with Dan was shown in 2 different colors and one of them have the same colors as the corridor in which we see young-Harman in the original concept trailer

killer-7-beta-scene-dan-3.jpg

killer-7-beta-young-harman.jpg

In the final intro cutscene from Target 00 – Angel, Dan shots to a Red Gunner that was transformed in an Heaven Smile. That scene evolved from the initial concept trailer, in which Dan shots to the early design of Linda Vermillion, then he shots to a human-alike Heaven Smile, then to a Third Generation Heaven Smile. I dont have any idea about why Dan had to shot to Linda Vermillion in the original scene.

killer-7-dan-shots-to-linda

killer-7-beta-dan-shot34.jpg

killer-7-beta-scene-dan.jpg

killer-7-beta-video-dan-unknonw.jpg

Killer 7 – Beta Story Scenes Analisys COMPLETE.

>> Continue to: Killer 7 – Beta Gameplay

Or jump to:


What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 4.50 out of 5)
Loading...


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)

monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




Last updated by at .

Leave a Reply

Your email address will not be published. Required fields are marked *