Set in Medieval Europe, Namco’s Plague of Darkness puts you into the presumably chain armoured boots of Douran, a Knight of the Order, to resolve the mystery of The Black Death. We’ll give him a clue: it was the rats. Or people pissing in the streets. We forget. The press release claimed that the game had a “rich use of colour,” but we beg to differ given these drab work-in-progress screenshots. Not that the colour palate is particularly important.
Comparisons to Morrowind can be made, but from the sound of things Namco were hoping to make it more accessible. The fighting system featured attack, defend, block and grab moves, while tarot cards were used to summon magic attacks. Although it’s not known for certain, we reckon that it was played from a third person perspective. It was cancelled: reasons unknow.
[Contribute by Matt Gander from www.gamesasylum.com]
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