007 The World is Not Enough [PS2 – Cancelled]

007 The World is Not Enough [PS2 – Cancelled]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

ITA: Questa pagina dell’archivio non ha ancora una descrizione. Se vuoi aggiungere delle informazioni riguardo le differenze della beta o la descrizione di un gioco cancellato, lasciaci un commento o mandaci una email! Inseriremo le tue informazioni nella pagina ed il tuo nome nella lista dei collaboratori. Grazie per il tuo aiuto! :)

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U64 Staff & Contributors

U64 Staff & Contributors

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Since 2001 Unseen64 archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to preserve, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?
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5 thoughts on “007 The World is Not Enough [PS2 – Cancelled]

  1. Anonymous

    originally there were going for a pc and playstation 2 port of the game but it was cancelled in favor for another james bond game called agent under fire

  2. Anonymous

    Taken from wikipedia Agent Under Fireoriginally started as the PS2 and PC versions of The World Is Not Enough, and was based on a modified Quake III Arenaengine. In 2001, the PC version was cancelled, and the PS2 version was remade as Agent Under Fire

  3. Ross Sillifant

    ARCADE Magazine #18/April 2000 did a 6 page preview/feature on this, interviews with 2 of the developers etc.

    They said the PC version might of been done earlier, had it been the ONLY version in development.PC version due to have a far more ‘extensive’ M.P aspect than the PS2 version.

    Game was planned for PC, PS2 and PS1.

  4. Ross Sillifant

    Found a section on it’s PS2 appearance at E3 2000-Press NOT impressed, describing it as looking like an average PC FPS with significant frame rate problems and it was ‘one of the dissapointments of the show’.

    Nothing in the game looked likely to move the genre forward (something EA claimed it would) and it was due for an Oct 26th Launch on PS2.

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