Alien Resurrection (Third Person) [Beta – Playstation]

Alien Resurrection (Third Person) [Beta – Playstation]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in this page and your name in the contributors list. Thanks a lot for your help! :)

Alien: Resurrection is a playstation 3D first-person shooter based on the film of the same name. Originally it was a third person action game, but this version was cancelled. – [info from Wikipedia]

Thanks to Piotr for the contribution!



What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 4.33 out of 5)

Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)

U64 Staff & Contributors

8 thoughts on “Alien Resurrection (Third Person) [Beta – Playstation]

  1. Tom

    I remember this game from back in the day. I always loved the Alien movies and played the hell out of Alien Trilogy for PSX. Alien Resurrection was featured in IGN magazine around the time of the movie’s release I believe and I remember thinking it seemed like a Tomb Raider knock off. Then I was crestfallen when I found out the game was canceled. I didn’t know what to do. Then years down the road I was at goodwill or a yard sale and found the game for PSX. I was like “What?!. Expecting a Tomb Raider rip off I started playing it and it was a FPS? Well it wasn’t as good as Alien Trilogy, but It had good points. I remember it being very difficult to play and move. Maybe it was because I was more of a N64 kid, but the thing I remember most vividly was the sound. The sound in this game was terrific from the aliens coming at you to the computer (Father) saying stuff about the ship. It also was a big scary. The graphics were a vast improvement over previous Aliens titles such as the games for Jaguar, even Trilogy. It had less cartoony aliens, and better models. It also had a tendency to make you jump a bit at 3:00 am sitting on your floor in the living room when an alien jumped out or Father would randomly yell out “USM Auriga!” etc. Good times.

  2. Edward Kirk

    There are two unused level names in the game’s coding: Test Level and Kiddies Playground. Although these can be accessed on the Cheat Menu via Gameshark codes, the actual levels seem to be missing.

  3. Ross Sillifant

    Game would of offered 5 selectable characters, ability to run in one direction and shoot in another, storyline would develop depending on which characters you found in-game.

    Xenomorph A I routines would see them learning new tactics..

  4. Ross Sillifant

    Motherload of new screens, coverage etc Sent to yourself and GTW, along with AVP Galaxy to update your archives.

Leave a Reply

Your email address will not be published. Required fields are marked *