Metroid: Zero Mission is an action adventure developed by Nintendo R&D1 for the Game Boy Advance, published by Nintendo 2004. In these early screens and trailer we can notice that the graphic was completely different from the one used in the final game! Also the second and third video show that hidden in the game’s code it’s possible to find an unused model of a Crocomire, a lost enemy, and in the gallery you can notice a debug room!
Thanks to interdpth for the contribution!
Images:
Videos:
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
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According to Wikitroid’s pages on unused species, there’s an unused Crocomire sprite in the ROM.
Hey, man, sent you an e-mail check it out
Did you send an email to [email protected] interdpth? I still did not receive it :(
Yeah, I did. Oh, well.
http://forum.metroidconstruction.com/index.php/topic,195.0.html
Please feel free to add the stuff from that thread to this page!
Thanks a lot interdpth! :) I saved all your finds, i’ll add them in the U64 archive ASAP!
Glad to help man :)
Also, in my dead hack I have a working Crocomire. If you’d like I could take a video of it for you. I may already have one up though.
More videos are always welcome :)
http://www.youtube.com/watch?v=h5WrW-HS87U I didn’t let him fire his rocks but oh well >_>
Don’t forget to add the pics from that thread I linked you too!
Thanks again Interdpth! I will add the screen later too :)
I’ll put a full fight with him shooting rocks later
ahah, don’t forget the unused room I pointed out that adds further proof that MZM is a predecessor to Super Metroid even though that guy said it wasn’t!