Forever Dragonz [N64 – Cancelled]

Forever Dragonz [N64 – Cancelled]

foreverdragonzlogo.jpg

Forever Dragonz is a cancelled one-on-one fighting game that was in development by Software Creations for the Nintendo 64, produced & designed by Haydn Dalton. The game had many original ideas (at the time). Characters could be knocked through elements of the enviroment (like a stunt scene in a movie, later to be done by Dead or Alive).

Software Creations were also attempting to have larger, multi-levelled arenas rather than the small “ring” based fighters seen in the arcades and the PSX. They also wanted the ability to tailor characters and update elements of their fighting abilities, betting on fights and swapping fighter characters with friends. Technically it was a challenging title. Software Creations motion captured a set of moves and spent months just getting it to work without crazy rotations affecting the character model’s limbs, but sadly in the end  Forever Dragonz never saw the light of day.

Thanks a lot to Haydn Dalton for the great contribution!

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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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