Gekido is a series of beat ‘em up games developed by Naps Team, released for the Playstation and GameBoy Advance, with a Gekido PSP and a Gekido GameBoy Color that were never finished for some reasons. It seems that they planned an N-Gage chapter too, as we can read in an old IGN article, but even this version was canned. The 2D sprites were really good and it could have been one of the best looking games for the N-Gage, but it possible that they had to stop the development because of the low sales of the Nokia console / phone.
Thanks to Celine for the contribution!
Leisure Suit Larry: Pocket Party is a cancelled point and click adventure that was in development in 2004 by TKO Software and it would have been published by Vivendi Universal for the ill-fated N-gage. The game was going to be the first original mobile title in the Leisure Suit Larry series, but it was never finished, probably because of the failure of the Nokia console / phone.
As we can read in Wikipedia, in Leisure Suit Larry: Pocket Party, players would have been able to explore a college campus, while solving puzzles and engaging in risque activities. As they search for the ultimate good time (having sex), gamers bump into Rosie Palmer, the head cheerleader at Larry’s college and he is determined to do anything to be with her.
In addition to single-player gameplay, there were four different turn-based multiplayer mini-games. The game was supposed to be a big title for the N-Gage due to its raunchy language and humor, and also for the cell-shaded graphic, a brand new feature for the N-Gage.
It seems that Leisure Suit Larry N-Gage was developed twice: there are two completely full versions of the game. One that was deemed too raunchy and another that was redesigned by TKO-Dallas from the ground up. So to recap….there are TWO full, complete working versions of Pocket Party in Alpha form.
Thanks to ForWhomTheBellTolls for the contribution!
Joe is a cancelled action game that was in development by HumanSoft in 2003, for the N-Gage and PSP. Originally the studio produced a Renderware tech demo to pitch Joe for the N-Gage, but a PSP version was also planned. The 2 screens preserved in the gallery below are probably target renders for the N-Gage version and it’s unknown how much the game was progressed before being abandoned. Probably HumanSoft never found a publisher interested in their project and Joe had to be canned.
As we can read from the original press-release on IGN:
Joe is a “commando-type action-platform game”, Joe will boast four single-player missions with up to eight different levels per stage. Throughout the course of his adventure, Joe will make use of his hand-to-hand combat skills as he battles it out against a group of terrorists who have overtaken military bases, invaded important office buildings, and hijacked various trains, boats, and airplanes.
Additional details are still forthcoming, though it has been confirmed that Joe will utilize the PSP’s linking feature and support up to four players at the same time. A publisher has yet to be named.
Thanks to Userdante for the contribution!