Zodiac Assassin (PS3) was a prototype by Sony Cambridge in 2005. Studio director James Shepherd wanted to produce a globe-trotting, Kill Bill-esque assassin game. The game would have been set in a number of locations such as Mexico (during the “Day of the Dead” festival), Turkey and Japan. It was meant to feature a female lead who was heavily into disguises and assassinations. The title didn’t get very far as Sony was buying in the martial arts fantasy game Heavenly Sword from Ninja Theory.
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.