Marcel sent us a couple of screens from an early version of Aerogauge, an F-Zero clone that was released in 1997 for the Nintendo 64. It seems that the HUD was different, but as we never played the final game, we dont know if there are other interesting beta differences. Maybe someone else will be able to notice more differences!


A video from the retail version, the same stage: we can notice the hud changes and different textures. The “car” seems almost the same as the beta version
U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.
2 Responses to Aerogauge [N64 - Beta]
Anonymous
November 13th, 2010 at 6:54 pm
The draw distance is way better in the beta than in the final game.
Joel-Peter
December 27th, 2011 at 3:56 pm
I have this game and it was my first 64 game, Beta looks better though