Ratchet & Clank: Going Commando [PS2 - Beta]

1 Star2 Stars3 Stars4 Stars5 Stars (2 votes, average: 4.50 out of 5)
Loading ... Loading ...
by Zero7 In: SONY| playstation 2

13 Nov 2009

Ratchet & Clank: Going Commando (aka Ratchet & Clank 2: Locked and Loaded in certain PAL regions) is a 3D platformer/shooter developed by Insomniac Games and published by Sony for the PlayStation 2 in 2003. Going Commando was approved for development five months before the first game’s release, after highly positive reviews from the original’s playtesters. In August 2002, Insomniac Games started designing the visual concepts for Going Commando, while still fixing bugs in the original game. [Info from Wikipedia]

In the early screens of the game we can notice some graphic differences, especially for the HUD and the weapon designs. Also, the slot machines that should be in one of the levels are blank in the beta version. The launcher model was used for a sort of flamethrower weapon, but there wasn’t a flamethrower in the final game, just a firey-rock thrower and a gun with a stream of magma. There is also a beta Sniper Rifle and a beta Blitz Gun.

In the image with the glass tubes, the level is at night instead than to be during day like  in the final version. Also, something in the background looks like a tree… and an odd one at that. The gladiators in the arena were pink, while in the final they’re green. As we can see from a beta trailer from MegaLamb YT account, all of the MegaCorp crates were  still “Gadgetron” crates at that stage of development.

In the first beta video below, one major thing is at about 1:11: that weapon looks like NOTHING in the game. The graphics aren’t the same, but it does have the same general effect as the Zodiac. They both blow EVERYTHING up around them.

In BOTH videos, you can see two different versions of the SAME area. In the first video, it’s at 1:00 and in the second, it’s at 0:49. Also, in the second video the boss life meters are different from the final ones. Also in the final game  you can unlock an area called the “Insomniac Museum”, that is full of  beta-info and unseen-models! You can check a tour in the Insomniac Museum in the videos below, thanks to Bowserenemy and ScottishDuck17 YT channels. In Bowserenemy first R&C: Going Commando video you can even see the glitch way to reach the Insomniac Musem!

You can check the Ratchet & Clank Beta topic in the U64 Forum for more info!

Thanks to Bowsersenemy for the contribution!

Images:

Video:

Do you like Unseen 64? Then you can help us to keep the site up, simply buying your most wanted games from Play.com (all delivered free), from Zavvi (Up to 70% off games), from The Hut (Daily deals) or from Sendit (Nice offers). When you buy something on these retails from our links, they give us a bit of money. For you it’s free, for us it helps paying for the U64 server. Thank you guys :)

>> Discuss this article in the U64 Forum!

Did you like this Unseen Game? Here are some related posts:

  1. Ratchet and Clank [PS2 - Beta]
  2. Ratchet & Clank 3: Up Your Arsenal [PS2 - Beta]
  3. Ratchet & Clank: A Crack in Time [PS3 - Beta]
  4. Ratchet & Clank Future: Tools of Destruction [PS3 - Concept]
  5. Ratchet Deadlocked [PS2 - Beta]

Comment Form

About Unseen 64:

U64 is an archive with articles, screens and videos for cancelled, beta & unseen videogames. Every change & cut creates a different gaming experience: we would like to save some documents about this evolution for curiosity, historic and artistic preservation.

Are you a developer?

Unseen Archive:

U64 Sponsor:

Buy games to help U64!

Support U64: