Resident Evil 1 [Concept / Beta]

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by yota In: SEGA| SONY| playstation| saturn

11 Apr 2008

resident-evil-1-psx-conc

In the mid ’90s Shinji Mikami began to work on a horror game set, like the Nes game Sweet Home, in a large building surrounded by a forest. Maybe influenced by the recent success of Doom, the game was born as a FPS. We know next to nothing about this first prototype, but it would have been one of the most advanced shooter ever created yet.Instead, Capcom selected another pc game, Alone in the Dark, as a model for their new title, and Resident Evil became an action adventure with a strong emphasis on survival. Unfortunately we don’t know much about the first draft of the story, but at least we have few artworks about Dewey and Gelzer, two characters, later replaced by Rebecca and Barry, that represented respectively the strong guy (in this case a cyborg) and the comic partner. We can only speculate that at the beginning the narrative was less serious, and the graphic style not that realistic (for the standards of the time).

Regarding the gameplay, it is known from a video that in one of the beta Chris and Jill explored the first rooms of the house together. Moreover,the character selection screen and the inventory were different,the blue gallery at the right of the main hall had originally four columns and many zombies wore white jackets. One of the most noticeable difference is the fight with the snake, which appears to be located in a beta version of the room that connects the main building with the guard house.We don’t know if in the beta there were still traces of the removed locations (the cementery, the paths in the forest) that were, like Trevor’s letters, later reintroduced in the remake for the Gamecube.Lastly, 3D models were sensibly less detailed and some walls were of a another color.

More unseen material can be found in a demo called Resident Evil Trial Version. The game is more or less the same, but there were still some changes: there was no keyboard in the hall, the plant’s book was in the tiger’s statue, the shield was in the blue hall, many items were in other places, some camera angles were different, etc etc.Far more interesting are the objects that can be unlocked in the demo with the action replay: a pickaxe (probably used in the caves), Oil (used to burn zombies like in the remake ?), beta version of the ink cartridges the magnum and flamethrower ammo. Morever, it is possibile that the extras of the director’s cut and the saturn version were scheduled for the original.

Also, originally Bio Hazard was meant to have japanese voices, but they were changed as  Shinji Mikami felt that it wasn’t realistic for the characters to speak in another language, as they are suppose to be American.

Thanks to KeijiDragon for the video with the original japanese dialogue!

italian_flag.jpg Clicca qui per la versione in Italiano ▼

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4 Responses to Resident Evil 1 [Concept / Beta]

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Chris Wilkinson

July 3rd, 2009 at 3:00 pm

Bio hazard sega saturn special limited release — it was released under the label director’s cut July 24-31 1997 a different mode from playstation with different curscenes. The cd was the as the black & sliver Jap & HK import version, but the copyright wasn’t by “Sega Ltd” I t was by Capcom Ltd & Virgin Interactive co Ltd the serial number on disc was different it wasn’y T-1219G it was something else can’t remember. This version contain extended uncut cutscenes in intro 1mins 30 seconds. als the cutscenes when game were different, you hear barry crashing through the dinning room, when you walk into that first room the windows smashed on the left side. The zombies are harder, your dead after one bite. You have added cutscenes within the game on the back of the box it said in english that you would find a survivor in the mansion? the box had the mansion on the front with the room looked like it has been destroyed, with plants growing through the ceiling and a gun layin on the ground circled in the light shinging in the room?

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Celine

August 2nd, 2009 at 4:58 pm

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monokoma

August 3rd, 2009 at 11:33 am

Survivhor are the best for the RE Unseen :)

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angel

December 20th, 2009 at 1:22 am

cvan u please give that game

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