Desert Island 64DD [N64 - Cancelled]

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by monokoma In: NINTENDO| nintendo 64 & 64DD

4 Apr 2008

desertislandlogo.jpg

Desert Island 64 (AKA Super Real Island) is an interesting simulation rpg, that was first announced at the Shoshinkai 1996 but soon cancelled by the developers, perhaps because of the failure of the 64DD. The concept of the game was similar to Survival Kids for the GBC, where we had to survive in a desert island. According to the few Informations released, DI 64 was going to be a really complex game, due to the necessity to observe and interact with the evolution chain of the island, from plants to the rich fauna. The main gameplay was supposed to be a mix of platform, survival, and life simulation, and we had to cultivate the land and raise animals in order to create a new civilization. Of course, the game would have used all the features of the 64DD. The only screenshots available shows an early proto with almost no scenario. The main character and the animals have a very strange design and we can only speculate that the events were going to be really odd. Unfortunately, the game was never completed. Some rumors even suggested a Dreamcast release, but Desert Island 64 was destined to never see the light of day.

[English translation by yota]

italian_flag.jpgClicca qui per la versione in Italiano ▼

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3 Responses to Desert Island 64DD [N64 - Cancelled]

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Triforce64

March 7th, 2009 at 1:15 am

Sad Nintendo couldn’t get it together to make these canceled games. Ever since I learned about the 64DD I’ve been bitter about Nintendo for being stupid. :P

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Celine

February 27th, 2010 at 8:40 pm

Actually it was first announced at the Shoshinkai 96 as Super Real Island, I believe.
Planned release May 97 :-|

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monokoma

March 1st, 2010 at 2:13 pm

I updated the date, thansk Celine :)
uff, this is one of my favourite N64 Unseen games, i’d love to see more screens / videos :(

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