64 Wars (Advanced Wars) [Unreleased]

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by In: NINTENDO|nintendo 64 & 64DD

4 Apr 2008

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64 Wars is the cancelled “Wars” sequel that was planned for the Nintendo 64. The “Advance Wars” series became famous in USA and Europe thanks to the GBA games, but it was know to the Japanese audience since the NES, with the name of FAMICOM Wars, originally published on the Famicom back in 1988. The game is a strategic turn based RPG, where you’ll be fighting with your army against the enemy’s one, planning carefully your strategy moves.

Hudson started working on the Nintendo 64 version even if the rights of the “wars” series were always been a property of Intelligent System, but Nintendo decided to let Hudson to work on the game for this particular occasion. Unfortunately, little is known about the project: the images in the gallery below are taken from various japanese magazines and the game was shown in non-playable form at the Nintendo Spaceworld 1999.

The style of 64 Wars seems to have been a lot like the previous episodes: a 2D map was used for the troop movement, while the battles were shown with a 3d engine. The most interesting part of the 64 version would have been the possibility to connect the N64 game to the GameBoy game.

GameBoy Wars 2 was developed by Hudson’s team too and it was published only in Japan. The GB title was able to connect to the N64 version with the GB Transfer Pack (a peripheral originally used with Pokemon Stadium) that could attach a GC cart to the N64 pad memory card port. With this expedient, people could have been able to begin a match of Wars on the N64, then continuing it on the GB and finish it back on the home console.

In the end 64 Wars has been cancelled without any official explanation, but it’s intriguing to think that inside the GB cartridge is still possible to access to the N64 Linking options, which was never used. Maybe the passage of rights between Intelligent System and Hudson caused some kind of problems, or maybe the N64 game didn’t match Nintendo’s quality standards.

Thanks to Linkx111 for the contribution!

italian_flag.jpg Clicca qui per la versione in Italiano ▼

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5 Responses to 64 Wars (Advanced Wars) [Unreleased]

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octupus`

September 16th, 2008 at 2:09 am

translation please

Avatar

monokoma

September 16th, 2008 at 1:06 pm

The italian descriptions will be translated as soon as possible, in the meantime try this
http://translate.google.com/translate_t#

:)

Avatar

Linkx111

June 30th, 2009 at 2:42 am

I’ll be up for this monokoma 8) :

Translation:

The Advance wars serie, became famous here in occident thank to the GBA and DS editions, is knew to the japanese audience since the NES chapters, with the name of FAMICOM Wars, published back in 1988.
The game is a Strategic, turn based RPG, where you’ll be fighting with your army against the enemy’s one, planning carefully your strategy moves.
Hudson started working on a Nintendo 64 version of the saga, with the launch of the console. The rights of the “wars” serie has always been property of Intelligent System, but Nintendo decided to move em to Hudson for this particular occasion.

Unfortunately, little is known about: the below images are taken by various japanese publications of the time, and the game has been presented to the Nintendo Spaceworld 1999 as a video.

The style of the 64 version seems to be a look-a-like of the previous episodes: a 2d map is used for the troup movement, while the battles are shown via a 3d engine.
The most interesting utility the 64 version would have had, was the possibility to connect the N64 game to the Gameboy game.

On the contrary of the N64 game, Gameboy wars 2 has really been published, this one too being the work of Hudson’s employee.
The GB title was able to connect to the N64 version saves, via the Transfer Pack (a peripheral, originally projected to be used with Pokemon Stadium, that could be attached to the N64 pad memory card port).
With this expedient, people could be able to begin a match on the N64, continuing it on the GB wherever they wanted, and finish it back on the home console.

Anyway, 64 Wars has been cancelled without any explanation, but is intriguing thinking that, inside the GB cartridge, is still possible to access to the N64 Linking options, which is now obsolete.
It could be that the passage of rights between Intelligent System and Hudson caused some kind of organization problems, or maybe the work operated by the team didn’t match with Nintendo’s quality standards.

Avatar

monokoma

June 30th, 2009 at 1:35 pm

Thanks Linkx! I’m going to add this translation too :)

Avatar

Linkx111

June 30th, 2009 at 5:45 pm

no probs…. -.-

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