sphinx and the cursed mummy

Sphinx and The Cursed Mummy 2 [PS2] — Shelved

Sphinx and the Cursed Mummy is a fun 3D action-adventure developed by Eurocom and released by THQ back in 2003 for Xbox, Gamecube and PS2. The game was a critical success with many praising its art style, gameplay, music and story. However, the game didn’t do well sales-wise. Eventually, the game’s sequel was never greenlit by THQ. There were several attempts to make the sequel happen by making a J2ME mobile game, and work on an Xbox 360 port was in development back in 2006-2007 before it was cancelled altogether. Eight Pixels Square, which is comprised of ex-Eurocom employees, tried to make an infinite runner-type game for iPhones, but that one was also cancelled.

Sphinx 2 never got past the concept phase as THQ was not interested in greenlighting the sequel after the game’s disappointing sales. A few sketches were made and that was it.

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Credit: the Sphinx Community 

Cursed Mummy [Cancelled — Mobile]

Sphinx & the Cursed Mummy is a great 3D platformer launched on the PS2, Xbox, and Gamecube with a Java iteration released shortly after. The game, despite receiving critical acclaim, failed to reach mainstream appeal and sold poorly. A sequel was in the cards for Sphinx and the Cursed Mummy, but it never came to fruition.

After years of waiting for a potential comeback of Sphinx, Ex-Eurocom employees formed the Eight Pixels Square to work on a mobile instalment. This instalment, however, differed from its 3D counterpart. From the prototype demo found online, we can see the game was going to be an infinite runner-type of game. The player would be tasked with guiding the mummy through endless corridors by swiping on the mobile screen. Unfortunately, this attempt by Eight Pixels Square to reach a broader audience, and potentially revive the franchise was met with cancellation. All that remains is a short demo gameplay uploaded on Vimeo by Jose Luis Garcia Camara.

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