Dragon Hoard was a kind of a “dragon simulator” by Blue Fang Games, slated to be released in Q2 2000. The user would start as a young dragon in a fantasy land, which was claimed to be a fully simulated world where he should build his relations with humanoid races (humans, elves and “the Vrak”), terrorizing or helping them in exchange for knowledge, prestige or gold (there’s also a “vanity” stat mentioned). Fighting rival dragons would also be a necessity. Between missions, or “stages”, the dragon would enter a long sleep (not played in real time, of course), during which the creature would grow bigger and stronger, and can be upgraded, learning new spells and attacks. The outside world would change, too.
It’s interesting to know that in 2011 a game called Hoard by Big Sandwich Games was released, impementing many ideas of Dragon Hoard on a smaller scale. There was also an earlier attempt by Primal Software called The I of the Dragon.
More info: archived version of a preview on GA-Source.
Article by Chentzilla
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