Fracture was an interesting third-person shooter on the PS3 and Xbox 360. What do you do when you’re surrounded by enemies from every corner, and they’re gunning for you relentlessly? Worse, you’re about to die! Well, fear not because the developers answered that by making you own the battlefield. Lack of cover? No problem, you can just raise the ground to protect you. Can’t reach a higher place? No stairs? No problem, raise the ground.
Considering the lack of documented info on this game, here are some beta content and concept art of the game:
- Jet Brody look is different
- Different weapons
- Jet Broody (aka Mason Briggs early in E3 2007)
- Different enemies/allies
- Sketches of the early protagonist’s look
- Sketches
E3 2007 footage:
- In this phase of development, the protagonist was known as Mason Briggs
- Different running animation
- Different suit
- Different HUD
- Different guns, weapons icons, and SFX
- Different map design
Possible Early 2008 Footage
- In this phase of development, the protagonist’s name remained Mason Briggs. Lawrence’s voice was also different here.
- Different running animation
- Some different gun SFX compared to the final game
- Different enemies?
- Different map HUD
- The deformation bar is a bit different
- The armour bar is on the bottom right, instead of the bottom-middle of the screen. Also, it’s quite different.
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
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