After the release of Dead to Rights 2, work on a spin-off entry titled Dead to Rights: Reckoning began. According to programmer Kim Randell, this entry started life as 100 Bullets by Acclaim before being cancelled, and some of its assets were used to make DTR Reckoning. The very early screenshots of Dead to Rights: Reckoning led many to believe this entry was just going to be a direct port of Dead to Rights 2, but in the end, it wasn’t. Fun fact: Dead to Rights: Reckoning was Namco Hometek’s last-ditch effort to utilise assets from the cancelled Dead to Rights 2: Hell to Pay. The original sequel to Dead to Rights.
Credit: GTW
Videos
Details on the very short development timeframe of Dead to Rights: Reckoning. The video also contains details from Project Lead Time Jones about the cancelled Dead to Rights: Double Tap for the PS2.
Images
Below, you can see a collection of images showing the early build of Dead to Rights Reckoning:
- Early box art of the game
- Early build of Dead to Rights Reckoning
- Early build of Dead to Rights Reckoning
- Gameplay build with Jack’s signature Jacket from DTR2
- Gameplay build with Jack’s signature Jacket from DTR2
- Gameplay build with Jack’s signature Jacket from DTR2
- Gameplay build with Jack’s signature Jacket from DTR2
- Gameplay build with Jack’s signature Jacket from DTR2
- Gameplay build with Jack’s signature Jacket from DTR2
- DTRR Sell Sheet
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- Swords of Heaven [PC] – Cancelled - 30-11-2025
- Dead to Rights: Double Tap [PS2] – Cancelled - 27-11-2025
- Project Flame [PC]– Cancelled - 07-11-2025











