Capcom vs SNK: Millennium Fight 2000 is a fighting game developed by Capcom and released for Sega’s NAOMI arcade hardware in 2000 and ported to the Dreamcast during the same year. When it was first announced, the characters of the Street Fighter series had the same graphic style as “Street Fighter Zero”, different from the style used in the final game. The scenarios were also quite different (with references to the latest Capcom games, as Power Stone). In the gallery below you can see various screenshots from the beta version: if you can notice more differences, please let us know!
Thanks to Mestre Ryu for the contribution!
Images:
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
Latest posts by monokoma (see all)
- Dragonkind [XBOX/PS2 – Cancelled] - 02-12-2023
- Damnation: Hell Breaks Loose [PC – Prototype] - 07-10-2023
- Marvel 2099 : One Nation Under Doom [PC, PSX – Cancelled] - 03-06-2023
“When it was first announced, the characters of the Street Fighter series had the same graphic style as “Street Fighter Zero”, different from the style used in the final game.”
But…in the final game the SF characters do use the Alpha sprites…
The only exceptions were Ryu/Ken/Akuma (gee, I wonder why) and Bison.
Thanks for the info Stefano! We should do some comparison screens for this :O
Um, actually only Ryu (and Evil Ryu, of course), Ken, Akuma and Bison were redrawn for CVS1, and later Dan on Pro, and Chun-Li and Yun on 2 (plus Maki, Eagle and Kyosuke whose spriteworks are entirely new out of necessity anyway)… Either way, hardly “the bulk” of their side of the roster in any of the games (5 out of 17, 6 out of 18 and 11 out of 24 respectively).
But I believe if there’s ever a CvS3, they will actually use a modified SFV engine like they did on SF x Tekken instead of keeping the sprites on 3D style.