As we can read on Wikipedia, Painkiller: Resurrection is FPS developed by Homegrown Games and published by JoWooD. It is a stand-alone expansion to the 2004 Painkiller developed by People Can Fly, and runs on an updated version of the Painkiller engine. Resurrection was released for the PC on October 2009, with a planned Xbox 360 port that was never released.
As noted by Vicente, the main character had a different design in the beta version:
Beta:

Final:

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(4 votes, average: 3.25 out of 5)![Painkiller: Hell Wars [PSP – Cancelled] Painkiller: Hell Wars [PSP – Cancelled]](https://www.unseen64.net/wp-content/uploads/2010/01/crudefeat-150x150.jpg)
![Dead to Rights 2: Hell to Pay [PS2 / XBOX – Beta] Dead to Rights 2: Hell to Pay [PS2 / XBOX – Beta]](https://www.unseen64.net/wp-content/uploads/2009/08/d2r-concept-150x150.jpg)
![Tekken 6 [Beta – Arcade / PS3 / Xbox 360] Tekken 6 [Beta – Arcade / PS3 / Xbox 360]](https://www.unseen64.net/wp-content/uploads/2014/07/u64.jpg)

Why allah allows this sort of thing to continue is a mystery.
they also developed a call of ctulhu game, it also looks horrible, and another game that i forget the name, same thing.
like GSX-R750 guy said “Why allah allows this sort of thing to continue is a mystery.”
that is what happens when you change the original developer that was making good games, to another one which starts making bad games.
the crash bandicoot series is an example.