Cold Winter [PS2 – Beta]

Cold Winter [PS2 – Beta]

Cold Winter is a FPS developed by Swordfish Studios and published by Vivendi Universal Games in 2005 for the Playstation 2. The game uses the Karma physics engine, allowing for interactivity with items in the game world and for ragdoll effects. Using a small inventory menu, some weapons and tools can be constructed, such as Molotov cocktails and lock picks. Originally the item creation system was more complex, but they had to scale it down for time and development issues. A previously announced Xbox version was later cancelled. [Info from Wikipedia]

Destructor1890 noticed some differences in the early 2003  screenshots:

  • Kim’s 3D model was changed
  • Andrew’s 3D model was changed
  • The HUD was different
  • Some scenes were not used in the final game

Thanks to Jason for the english corrections!


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Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Twitter, Last FM or contact me by email.

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