Aftershock is a cancelled shoot ’em up that was in development by Sega Midwest for the 32X. A short video (just a couple of seconds) of the game was seen in the episode #70 of the ROX TV Show, when they visited the SM studio. As we can read from a GDRI interview with Jim Reichert, former Sega Midwest designer, the project was canned because of economic problems:
JR: Aftershock got beyond the proof of concept stage, and we were developing the game when I left. I remember that Aftershock got rave reviews as a product pitch at SOA, but by that time, Sega Midwest had pissed away so much money (with little ROI [return on investment]) that nobody trusted them with SOA cash — and Sega itself was totally floundering (32X?!?). It was too bad because that game actually had some legs, and the whole studio was excited about it — and I was the lead designer. I still have all the videos and game assets associated with it — I even have a cartridge with the prototype on it. We had a professional cartooner design all the characters for the game, and the images were completely awesome.
JR: Essentially, it was Jungle Strike set in a post-apocalyptic world where you could fly, drive, and cycle around.
What do you think about this unseen game? Give your vote!
Would you like to add more info, screens or videos to this page? Add a comment below!
Latest posts by monokoma (see all)
- Incursion (Argonaut Games) [PC – Cancelled] - 14-08-2018
- Farnation (Sega) [Dreamcast, Xbox – Cancelled] - 08-08-2018
- Aero the Acrobat 3: A3RO [Playstation – Cancelled Pitch] - 02-08-2018