Creation [PC – Cancelled]

Creation [PC – Cancelled]

Creation was a cancelled project from Bullfrog Production that started as a concept for the Amiga in 1992, then it became a PC aquatic-theme action / strategy game in 1995. For various marketing problems, the project was never finished.

Some scans with old previews can be found at Amiga Magazine Rack!

Thanks to Robert Seddon and Celine for the contribution!

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Video:


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monokoma

monokoma

Editor in Chief, UX & SE Optimization at Unseen64
I'm an Italian gamer with not enough free time to play as much as i'd like to and sadly not enough time to write about cancelled and beta games. Founder of Unseen64 in 2001, i'd like to sleep more than 5 hours a day, but i have to pay the bills. I'm currently working for various italian & international websites for a better User Experience & Search Engine Optimization, you can add me on Google Plus,Twitter, Last FM or contact me by email.
monokoma




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13 thoughts on “Creation [PC – Cancelled]

  1. Alexei Barros

    From which magazine and edition that scan about Creation estimated loss was taken? I am curious to know if that part that I mentioned is from an original article about other cancelled games.

    1. monokoma Post author

      yes, it was a full article about cancelled videogames and how much they lost on them, but sadly i don’t remember from which magazine it was from :(

  2. Ross Sillifant

    E.A claimed the reason Creation was canned was because the title was simply not living up it’s original concept and design goals.

  3. Ross Sillifant

    The Creation team were looking at possibility of interlinking both Creation and Magic Carpet, so if you were playing Magic Carpet, you could jump off the carpet, into the ocean, computer would ‘sense’ you had Creation stored on your HDD and plunge you straight into that, based totally on the world you were just flying around in.

  4. Ross Sillifant

    Peter Molyneux was asked about what happened to Creation by Edge in an interview in the July’97 issue of the magazine, basically Glen Corpes had come up with a game engine that looked similar to Magic Carpet, but was’nt running all that fast at that point, so Peter said set it underwater and the slowness would’nt matter as you’d be lagged, he (peter) then came up with the design concept for Creation, but Creation became side tracked as 1st the team were working on Magic Carpet as the focus, then Populous 3 etc.

    Basically the team were focusing on products they ‘knew’ were going to be sucsessful, rather than the unknown quality of Creation, but Peter thought it was hugely sad the project was cancelled.

    1. monokoma Post author

      that is an awesome leak, it’s weird that is not more popular, Creation was such a mythical lost game, it’s great that a playable proto was preserved!

  5. ROSS Sillifant

    As if to remedy the very disappointing lack of new info in the Beyond Games article, Retro Gamer issue 160’s interview with Glenn Corpes was fantastic.

    He points out the claim by Dave Perry on an episode of Gamesmaster TV show, where Dave claimed there existed a version of Magic Carpet which turned into Creation, if you went underwater, was false.

    Probably came about due to someone editing Creation and Magic Carpet video footage together when Bullfrog was sold to E.A.

    Concept however was feasible as both games shared the same tech.

  6. John Dzwon

    You can see small snippets of “Creation” being advertised as “Project Creation” within Bullfrog’s cyber punk styled game called “Syndicate Wars” which I am currently replaying, as I found the last mission too difficult to get through when the game first came out back in the 90s.

    At the time, I had no idea that the “Creation” fragments within “Syndicate Wars” were part of an actual preview of a new and upcoming game. God bless the Internet. :-)

    I love the ambience of Syndicate Wars, and I wish they could have finished “Creation” as well.

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