[Petition] Star Wars: Rogue Squadron 3D Editor

[Petition] Star Wars: Rogue Squadron 3D Editor

LukA_YJK has posted a message in our forum to find more people interested in the release of the Rogue Squadron 3D Level Editor, to try to collect enough signatures to impress LucasArts and Factor 5 for a chance that they could share the Level Editor with the fans. We dont know it this could be useful, but we’d like to help: you can check and sign the petition in here. Good luck!

Dear LucasArts and Factor 5,

We are a group of enthusiastic fans of your great PC platform computer game, Star Wars: Rogue Squadron 3D. For more than ten years this game, which became a Star Wars arcade game classics, was a source of inspiration for many and many Star Wars fans. But unlike some other Star Wars games there is not any tool available which would let fan community to expand the game by developing additional levels and modifications.


As it is known Factor5 used its in-house level editor L3D to design game levels for Rogue Squadron and Rogue Leader. In fact this tool is not used anymore for any other games because it is out-of-date by now.

Therefore we ask you to release freely the Star Wars: Rogue Squadron 3D level editor. It would allow us to use our creativity to revive the game and expand it with fantastic add-ons. The editor would also serve as a new item in the arsenal of all those enthusiastic fans of Star Wars games.

We are very much looking forward for your kind and helpful decision

The Undersigned

What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (3 votes, average: 4.67 out of 5)

Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)


One thought on “[Petition] Star Wars: Rogue Squadron 3D Editor

  1. Ross Sillifant

    Rogue squadron actually started life as a reboot of the 8 bit classic Return To Fractalus:

    Return to Fractalus became Star Wars:Rogue Squadron for the N64. The landscape engine is without fractalisation,
    because – alas, the N64 once again was not powerful enough.

    Source Julian Eggebrecht Factor 5

Leave a Reply

Your email address will not be published. Required fields are marked *