Robert Seddon has another series of unseen links for us, today about unused content in the DS remakes of Final Fantasy 3 / 4. At the Forum Slickness people have found some unused / untranslated dialogue about beta items, characters and a debug shop. Dragonsbrethren list some of those finds in his post:
- 40 dummied items.
- A “Takkei Tail.”
- A dummied lance.
- Two dummied katanas.
- A dummied staff.
- A dummied whip.
- An “Augment Test” augment. Tongue
- An “MP Efficiency” augment.
- A “DoesNotExist” augment.
- An “Omega Tail.”
- A “Zemus Tail.”
- A “Debugger” shop, with what appears to be its own shopkeeper lines: “How…how did you get here?”
You can check the original posts here & here. As always, thanks to Robert Seddon for these link!
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Final Fantasy III for the DS has a TON of unused Japanese dialogue which, based on parts like Castle Hein and Saronia (based on what can be guesstimated via online translators), seems to be based on an earlier version of the script.
https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text
https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text/Towns
https://tcrf.net/Final_Fantasy_III_(Nintendo_DS)/Unused_Text/Dungeons
Interesting, I wonder if to create the DS version they just dumped text from their SNES game or used an old script they had around
Actually, the original famicom version of FFIII didn’t have much of a plot: all of these are scenarios linked to the DS remake which expanded the plot and gave the main characters concrete identities. None of this exists in the original game, only in the remake.
You might be thinking of Final Fantasy VI. I’m referring to the DS remake of the NES/Famicom Final Fantasy III