Zelda: Twilight Princess beta analysis translated!

Zelda: Twilight Princess beta analysis translated!

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I finally finished my english translation of the Zelda: TP beta article, originally written a long time ago by monokoma in italian language. I’m sorry if there are some errors here and there.. if you find any mistakes, just leave a comment and i will edit the text. Thanks!

The second Zelda for the GameCube (and the first for the Wii) had a long development of nearly 4 years, and the final game turned out to be a lot different from what originally appeared in 2004. Some areas and dungeons were removed, while the surviving sections were heavily modified. In this article we will try to analyze the history of the development of TP with the screenshots and the videos available. Read the rest of this entry »


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yota

yota

A video game enthusiast since 1989, he was in the past a contributor for multiplayer.it and alternative-reality.com, two italian video games websites. Currently he writes about popular culture on playersmagazine.it
yota




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2 thoughts on “Zelda: Twilight Princess beta analysis translated!

  1. Ali

    I really would have liked to see the Pond, Swamp, and a giant battle against hundreds of enemies on horse back in the desert. That trailer made it seem like there would be a war you are involved in. That would have been awesome.

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