Blizzard Cancelled Games

Blizzard Cancelled Games

blizzardcancelledgames.jpg

At DICE 2008, Blizzard had some talk about their games and in there, they showed an interesting list with a couple of “new” artworks for some of their cancelled projects. As Kotaku has wrote about:

“The team also revealed a list of the Blizzard games that have been canceled over the course of their 17 years, a list longer than you may think. If you thought Blizzard was only focused on StarCraft, Warcraft and Diablo, think again. While they may have a few lesser known titles like Blackthorne and The Lost Vikings on their resumes, they were at one point working on all of the following.

* Games People Play
* Crixa
* Shattered Nations
* Pax Imperia
* Denizen
* Warcraft Adventures
* Nomad
* Raiko

We know that Blizzard was unhappy with the quality of Warcraft Adventures and many of us were glad to learn of its termination and that Pax Imperia eventually went to another developer. Oddly enough, StarCraft Ghost did not appear on the list, despite appearing to be dead in the water. Unfortunately, Pardo, Morhaime and Pearce didn’t expound upon the games in question, nor did they specifically reveal why they were canceled, but expect more from their talk later to shed more light on the decisions that go into canceling a game.”

We knew already about Starcraft Adventure, but some of the other games listed in there were a “nice” welcome to our unreleased list. Here is a collection of images and videos from some of these cancelled games:

nomadraiko.jpg

Shattered Nations Trailer


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One thought on “Blizzard Cancelled Games

  1. Daniel

    Here’s a loosely translated segment on “Games People Play” from German magazine GameStar 5/2016.

    “The target audience of Warcraft is hardcore gamers, but under the direction of Allen Adham, a casual game is being developed, as well. Games People Play is supposed to be a collection of different word games, such as crossword puzzles and a Boggle variant. Such a program for the entire family would fit well into the portfolio of Davidson [who purchased Blizzard, then Chaos Studios, in 1994], but none of the developers are keen on it: ’Games People Play was so demoralizing for the lead programmer that the project never really developed, and later was cancelled,’ explains Patrick Wyatt.”

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