NICO: Shadow Of The Colossus [PS2 – Proto]

NICO: Shadow Of The Colossus [PS2 – Proto]

nicologo.jpg

With a team of thirty-five people, Shadow of the Colossus began development in 2002 under the project name “Nico” and was intended to be a direct sequel to Ico. The name “Nico” itself is a portmanteau of the Japanese word ni (“two”) and “Ico”. An early technology demo for the project shown at the DICE Summit in 2003 depicted a group of masked, horned boys riding horses while attacking and defeating a colossus. However, Fumito Ueda expressed that, at the time, it was simpler to reuse the character design of Ico’s protagonist, and that he never explicitly desired a sequel to Ico. Japanese pre-orders of Shadow of the Colossus later included a bonus DVD with the concept video, a trailer describing Nico’s plot, and an introduction the development team states they wanted to use in Shadow of the Colossus. [info from Wikipedia]

If you are interested, you can read more about Shadow of the Colossus Beta and see some of the removed colossi that were created during the development of the game.

Images:

Video:


What do you think about this unseen game? Give your vote!

1 Star2 Stars3 Stars4 Stars5 Stars (6 votes, average: 4.83 out of 5)
Loading...


Would you like to add more info, screens or videos to this page? Add a comment below!

(your first comment will be moderated before to be published)

U64 Staff & Contributors




One thought on “NICO: Shadow Of The Colossus [PS2 – Proto]

  1. The Debonair Nomad

    Sorry, I don’t speak Creatinese.

    On the topic though, this is a very interesting look at one of my favorite titles.

Leave a Reply

Your email address will not be published. Required fields are marked *