Metropolis Street Racer [DC – Beta]

Metropolis Street Racer [DC – Beta]

ENG: This entry in the archive doesn’t have a description yet. If you want to add some info about the beta / cancelled stuff that you see in these images, just write a comment or send us an email! We’ll add your info in the page. Thanks a lot for your contribution! :)

[Thanks to Jenkins for the contribute!]

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U64 Staff & Contributors

U64 Staff & Contributors

Authors at Unseen64
Since 2001 Unseen64 archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to preserve, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?
U64 Staff & Contributors




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3 thoughts on “Metropolis Street Racer [DC – Beta]

  1. Ross Sillifant

    Games origins can be traced back to a full 3D vehicle dynamics system,Bizzare Creations wrote for the PC,but were unable to fit into the PS1 memory.

    Source:Sarah Dixon

  2. Ross Sillifant

    MSR at 1 stage had the living..breathing city Bizzare had promised..people walking around..cars..buses etc doing their own thing, but sadly the car manufacturers weren’t happy with the concept of their cars hitting people etc..so they were removed.

    Sega had done market research which showed people wanted authentic cars so in order to keep the licences, Bizzare cut the features.

    The games replay mode..detailed in the manual..cut at very last minute. .as it was found there were issues with the cars A.I routines during these.

    Source:Bizzare Creations and Sega Europe.

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