Mario’s Wacky Worlds [CDI – Cancelled]

Mario’s Wacky Worlds [CDI – Cancelled]

mariowackylogo.jpg

Super Mario’s Wacky Worlds was a cancelled video game planned for the Phillips CD-i, and was in development by NovaLogic. The game attempted to duplicate the gameplay of Super Mario World for the SNES. Due to the limitations of the CD-i, several features could not be included in the game, such as large numbers of sprites on the screen, Mode 7, and many visual effects. Though the game sprites are based on Super Mario World, the level design is based on Earth locations rather than the Mushroom Kingdom or Mushroom World. – [Info from wikipedia]

Thanks to Remy Van Vugt we can see the whole Mario Wacky Worlds levels in the gallery below:

[…] here are all cd-i mario wacky worlds levels in .png format. This list shows which level files are referenced in the binary cdi file:

  • GREEK1.JBR
  • GREEK2.JBR
  • ATLANTIS.JBR
  • EGYPT1.JBR
  • EGYPT2.JBR
  • EGYPT3.JBR
  • AZTEC1.JBR
  • AZTEC2.JBR
  • CASTLE1.JBR
  • CASTLE2.JBR
  • SHIP1.JBR
  • SHIP2.JBR
  • SHIP3.JBR
  • HOUSE.JBR
  • CAVE1.JBR
  • CAVE2.JBR
  • CAVE3.JBR
  • SWAMP1.JBR
  • SWAMP2.JBR
  • SWAMP3.JBR
  • SWAMP4.JBR
  • SWAMP5.JBR
  • SWAMP6.JBR
  • VILLAGE.JBR
  • HUT1.JBR
  • HUT2.JBR
  • HUT3.JBR
  • HUT4.JBR
  • HUT5.JBR
  • ICEBERG1.JBR
  • ICEBERG2.JBR
  • IGLOO.JBR
  • ICEMTN.JBR
  • NEONCITY.JBR
  • GEOMETRO.JBR
  • PLAID.JBR
  • PIPEWRKS.JBR
  • SEWER.JBR
  • CHEMLAB.JBR
  • MENU.JBR
  • TITLE.JBR

they probably wanted to make all those levels but the actual prototype did only include 30 files. those 30 files i have converted to viewable .png files. Background ‘animation’ is done by cycling pallette colors. this is not included in the exported png files. but it’s interesting to see all the levels

Images:

Videos:


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U64 Staff & Contributors

U64 Staff & Contributors

Authors at Unseen64
Since 2001 Unseen64 archive beta and cancelled videogames, till the 7th generation of consoles. There are too many unseen games to preserve, but many people help us with their contributions, screens, videos and descriptions. Do you want to help too?
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12 thoughts on “Mario’s Wacky Worlds [CDI – Cancelled]

  1. person

    Also. If anyone can get a screenshot of the other lost Mario cdi game. Mario Takes America. Then I will bow down to you because I have been looking for screenshots of that game for soooooo long and I have found nothing

  2. Federico

    Lo sviluppo di Mario Takes America non è mai iniziato. Ho saputo che furono girate alcune sequenze video che riprendevano i monumenti più famosi d’America e Mario che avrebbe dovuto essere inserito in Cg. Lo sviluppo fu bloccato sul nascere dal ridimensionamento sui progetti CDI (che ha investito anche Mario Wacky Worlds)

    1. monokoma

      Mario in CG sarebbe stato divertente da vedere, immaginio che più che un gioco “Mario Takes America” avrebbe potuto essere una specie di “visita virtuale” con Mario che spiegava i monumenti.. grazie per la info Federico :) Per i filmati si potrebbe provare a cercare di contattare in qualche modo uno dei 2 programmatori, ma la vedo un impresa difficile

  3. Federico

    Aggiornamento su Mario Takes America. Lo sviluppo del gioco era affidato ad un team chiamato Cigam composto da soli due programmatori e dal fondatore economico, Howard Greenspan, un investitore canadese. Lo sviluppo del gioco fu in effetti iniziato e furono mostrati dei filmati alla CDi 3 Conference a New York nell’ Ottobre del 1993.
    A quanto pare il risultato non convinse appieno la Philips che tagliò i fondi al progetto e la Cigam fallì di conseguenza.
    Quindi dovrebbero esistere i filmati della conferenza, ma nessuno ancora è riuscito a metterci le mani sopra.

  4. William Powell

    Now that Mario game would have been interesting to play. Too bad it was cancelled. In an alternate universe, it must have been released and people played it, lol!

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