Metroid Prime [GC - Beta / Concept/ Unused Stuff]

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by In: gamecube|NINTENDO

8 Apr 2008

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Metroid Prime was developed as a collaboration between Retro Studios and important Nintendo EAD and R&D1 members. Retro Studios was created in 1998, by an alliance between Nintendo and former Iguana Entertainment founder Jeff Spangenberg. After establishing its offices in Austin, Texas in 1999, Retro received five game ideas for the future GameCube, among them a new Metroid, despite not even having development kits.

The game was originally envisioned as having third-person perspective gameplay, but this was changed to a first-person perspective after Miyamoto intervened, causing almost everything already developed to be scrapped. Among the reasons for leaving the third-person perspective were Rare’s trouble with the camera in Jet Force Gemini, shooting in third-person “not being very intuitive” and exploration being easier using first-person.

Kraid was originally intended to make an appearance in Metroid Prime as a boss, and was modeled and skinned by Gene Kohler for that purpose. However, time constraints prevented it from being included in the final version of the game. Though the beta model displays him inside Phazon Mines, contrary to popular belief, he was not, in fact, replaced by the Omega Pirate. The Area he was supposed to appear in was never put into the final release, suggesting that the Phazon Mines were originally going to be bigger. Of note in the Prime Kraid’s appearance is his head. It appears to be covered by a metal dome in the picture. It is possible Kraid was meant to be Meta Kraid, as Meta Ridley is in Prime. – [info from Wikipedia]

Also, in the third video you can notice an early menu brackground, in which the game was subtitled “First Person Adventure”. A beta model of the Phazon suit, a beta Gravity Suit and an unused speech audio file (check the 4th video) were found in the game’s code. The inside of Samus’ ship is also textured a bit.

Thanks to a model viewer created by Interdpth and Revel8n it’s possible to find various unused models hidden in the game’s code. You can download the Metroid Prime model viewer (mpxviewer) in here. If you are able to find more unused models, please let us know!

Thanks to Robert Seddon, GF_Kennon (from Metroid Construction) and Interdpth for the contributions!

Images:

Videos:

Do you want to add more info, screens or videos to this post? Click on the “Edit” link below! It’s just like Wikipedia (maybe).

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Did you like this Unseen Game? Here are some related posts:

  1. Action Adventure (Retro Studios) [GC - Concept / Cancelled]
  2. Raven Blade [GC - Cancelled]
  3. Metroid Prime 2: Echoes [GameCube - Beta]
  4. Metroid Prime 3: Corruption [Wii - Beta]
  5. Killer 7 [Proto / Beta]

16 Responses to Metroid Prime [GC - Beta / Concept/ Unused Stuff]

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Robert Seddon

August 2nd, 2009 at 4:27 pm

This is supposed to be an early menu, although the video doesn’t actually seem to show a menu, just a background.

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monokoma

August 3rd, 2009 at 11:36 am

It’s probably the menù background, as it was similar in the final game. The “First Person Adventure” part is interesting, could this one have been used at some E3? Thanks Robert :)

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Jake

August 31st, 2009 at 1:11 am

There are some test animation files in the game, but I have no way to use them.

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monokoma

August 31st, 2009 at 12:40 pm

Interesting find Jake, could you extract them somehow?

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Jake

October 1st, 2009 at 8:52 pm

Well, there is a .pak file in the main directory called TestAnim.pak, inside there seems to be a lot of texture files, animation files etc, but as I said, I have no way of using them.

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monokoma

October 2nd, 2009 at 11:19 am

Thanks for the reply Jake :) I’ll try to find someone that could be able to do something with that file

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Robert Seddon

October 2nd, 2009 at 1:32 pm

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Jake

October 2nd, 2009 at 6:04 pm

I haven’t been on there in a while, I think Interdpth might be able to do something with them, I’ll ask him over Xcult…

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GF_Kennon

October 24th, 2009 at 2:21 am

Hi Hi, didn’t see these on there so I though I would share them with you

Beta Phazon
http://i912.photobucket.com/albums/ac328/GF_Kennon/Misc/BetaPhazon.png

Unused Prime Speech
http://www.youtube.com/watch?v=WmUx77iU0Ec

I seen some beta textures and there is a beta gravity and unused ripper in there somewhere, if someone wants ill find em, also upload a different Video of that Prime speech, but when your internet is 5kb/s speed, its not easy, so that’s all for the moment.

Some of that up there don’t look beta to me, I’m looking at some of the artwork, that came from the gallery in the /final/ game ;p

Ether way some very interesting shots, and if you want some specific angles and stuff, just pester me via my EMail

jameskennon@gmail.com

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monokoma

October 26th, 2009 at 2:20 pm

Thanks for the contribution Kennon, i’m going to add your info in the description :)

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Liam

October 26th, 2009 at 10:59 pm

I think I’ll do a video on this, very interesting.

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interdpth

October 28th, 2009 at 7:34 pm

Hey, I’d just like you to know, that is not a beta phazon suit, but a beta Gravity suit.

http://i83.photobucket.com/albums/j318/interdpth/betagravity.png
Feel free to add the pic above or edit however you want.
The inside of her gunship is also textured a bit
http://i83.photobucket.com/albums/j318/interdpth/insideship.png

Cool stuff.

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interdpth

October 28th, 2009 at 7:35 pm

DARN YOU JAMES THIS WAS MY WIN. :(

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interdpth

October 28th, 2009 at 7:39 pm

Oh, wow actually I never saw that beta Phazon, just the beta gravity.

ADD MY STUFF TO THE DESCRIP PLZ :D

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monokoma

October 29th, 2009 at 2:18 pm

Thanks Interdpth! :) I’m going to add your info in the article this evening

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Scott

November 18th, 2011 at 1:17 am

everywhere i go its bullshit i download the mpx viewer when i click load or whatevr on anything it doesnt do shit but it works for others im so pissed

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