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Duke Nukem Forever [PC - Proto / Beta]

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April 7th, 2008 by Unseen64staff

Duke Nukem Forever (DNF) is a first-person shooter video game being developed by 3D Realms, and is the next game in the Duke Nukem series. It is notable for its protracted development schedule, which began in 1997, and still has no definitive release date, apart from the oft-quoted “When it’s done.”

DNF was officially announced on April 27, 1997 along with the purchase of a license to use the Quake II engine. In June 1998, the 3D Realms team switched to Epic’s Unreal Engine.[7] Fans were concerned because switching game engines requires more development time and further delays the release of the game. Broussard said that the transition from the Quake to the Unreal engine would take from “a month to 6 weeks” and that the game would not be significantly delayed. He also reassured gamers that the items unveiled in the May 1998 E3 demo would carry over on the Epic engine. He also said that Forever would be released in 1999.

In 2002, after hiring several new programmers, the team completely rewrote the renderer and other game engine modules, beginning work on a new generation of game content. Broussard estimated that around 95% of the previous level design work was scrapped in the process. The engine, which now contains parts of an early version of Unreal Engine 2.0.

Rumors in April 2005 suggested that the game would appear at 2005 E3, along with 3D Realms’ previously cancelled Prey. While Prey did make an appearance, the rumors of DNF’s appearance turned out to be false. - [Info from Wikipedia]

[Thanks to Timothy Adkins for the reminder!]

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