Psygnosis Camden Studio

Fall of the Artificer (Psygnosis) [PS2 – Cancelled]

Fall of the Artificer is a cancelled steampunk action adventure that was in development by Psygnosis Camden (later merged with Team Soho to form SCE London Studio) and Sony for their Playstation 2. The project was in development by the same team that previously worked on Kingsley’s Adventure, a fantasy action adventure released in 1999 for the original Playstation. In 2013 a few 3D models were found online and later Push Square asked a former developers more details on this lost game:

“I’m not sure how much I can say about the gameplay […] I’ll try and give an overview. It was a third-person action platformer with puzzle solving elements. It definitely had a steampunk feel to it, but it was also very magic-based.

I had designed a mechanical familiar for one of the main characters and based it on the Holy Hand Grenade of Antioch but with legs […] I’d also designed some zombie gardeners as well.

There was a long way to go with the game’s production […] In a meeting showcasing future projects from other companies we noticed that another studio was doing something very similar and was far into production, so we called it a day.”

Thanks to another article on Retro Gamer magazine (June 2018), we know this similar game was Primal by Sony Cambridge studio:

[…] was working on Fall of the Artificer, a big-budget, high-concept, third-person action game. “It was going okay but then we visited our Cambridge studio and saw how they were getting on with Primal. […] We thought, ‘Holy shit, these guys know what they’re doing!’ That got us thinking maybe we should be doing something else.”

Unfortunately at the moment there’s not much more available on Fall of the Artificer. After the project was canned, the team worked on DropShip: United Peace Force and Eyetoy: Play.

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Team Buddies 2 [PC – Cancelled]

Team Buddies was an interesting merge of top-down shooting and real time strategy elements, developed for the original Playstation by Psygnosis Camden Studio (later SIE London Studio) and published in 2000 by Sony Computer Entertainment in Europe and Midway Games in North America.

As we can read on Wikipedia, its gameplay was quite fun and original for its time:

“The game is a mix of Wormshumour and a typical real-time strategy game. Central to the game’s theme is the ability of a team of buddies to stack crates in a 2×2×2 pad located in their starting area. Stacking the crates in different ways make different items when the resulting larger crate is broken; for example, a single crate on a stacking pad produces a light weapon, four crates positioned horizontally makes a heavy weapon, and filling the pad creates a vehicle.”

This was the last game released under their Psygnosis name, before they were completely absorbed by SCEE. The same team was working on a new version of Team Buddies for PC, that was internally treated as a sequel because of how much more freedom they had when not constrained to the PS1 limitations.

Unfortunately Sony did not want to invest money into the PC market and all Psygnosis games in development at the time for Computers were either cancelled, moved to PlayStation consoles, or licensed to different publishers. This “Team Buddies 2” was then canned and the team was moved to other projects, such as Dropship: United Peace Force and World Tour Soccer 2003 for PlayStation 2.

A few years ago a small indie team started working on a fan-remake of Team Buddies and a former Psygnosis Camden developer got in contact with them, sharing a video of this lost sequel. You can watch the footage below:

Thanks to Matthew for the contribution!

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