ps1

Urban Chaos [PS1/PC/Dreamcast] – Beta

Urban Chaos is a fun 3D open-world beat’em up developed by Mucky Foot Productions and released by Eidos Interactive on the PlayStation, PC and the Sega Dreamcast. Although it wasn’t originally scheduled to appear at the E3 1998 show, Eidos was so impressed with a demo they saw a few days before the show that they eventually decided to show it off to the press. Many images from E3 1998 are unfortunately lost to time, but I did manage to preserve a few that I came across in magazines. Who knows, maybe there’s more out there.

The difference between the E3 1998 demo and the final release is interesting:

  • Different map design
  • Different D’arci Stern design
  • Slightly different graphics

Images:

 

Akuji the Heartless [Beta] – PlayStation/PC

Akuji the Heartless is a pretty obscure action-adventure game made by the same team behind the Legacy of Kain and Gex series. There isn’t much information out there about it, other than the fact that Dead Space creator Glen Schofield worked on it, and that it used an upgraded version of the Gex engine. Recently, I came across some never-before-seen footage from a beta build of the game.

PS: The game was once planned to release on PC too.

Video:

Beta differences spotted from this video:

  • Different attack animation
  • Different idle animation

Thanks to Evan Hanley

Images:
 

Hybrid Extreme Racing [PS1 — Beta]

Hybrid Extreme Racing was a vehicular combat game in the vein of titles like Twisted Metal, Vigilante 8, and Rogue Trip: Vacation 2012. Little is known about the game beyond a print ad found in Electronic Gaming Monthly magazine, and the fact that it was slated for release around 2001, exclusively for the PS1. The game was being developed by Mattel Interactive, a company more famed for its Barbie games.

What set Hybrid Extreme Racing apart from its competitors was its unique dual gameplay system. In certain segments of the game, your car could transform into an airship, allowing you to either engage enemies or complete some missions. The game also promised extensive vehicle customization, giving players the ability to upgrade their cars into the ultimate destruction machines.

Eventually, the name was changed to Hot Wheels Extreme Racing after Mattei Interactive went bankrupt. THQ ended up releasing the game in 2001 as Mattei Interactive planned from the beginning. A print ad was preserved to show the game’s original name.