coop

RustHeart (Glowmade) [PC – Cancelled]

RustHeart is a cancelled Action-RPG video game developed around 2019-2020 by Glowmade Ltd. and published by Electronic Arts through their EA Originals label, for the PC but also the consoles, although nothing as yet been specified concerning which ones.

Few information is currently available on that title. The game was initially revealed in June 2019 during an EA Play event as an “Action-RPG with Non-Playable Character Coop” where the player is a kid who build a giant robot sidekick to go on an adventure across a vibrant, alien multiverse. VG24/7  wrote:

At the top of a new video showcasing various small studios EA works with for its EA Originals program, was a striking image: a giant robot, and a kid climbing onto its shoulders. This, a gathering of press learns at a private EA Play 2019 event, is a brand new EA Original from developers Glowmade.

Rustheart is an action-RPG with NPC co-op. The robot is fully customizable, according to Glowmade CEO Jonny Hopper. Players will be able to build the robot so that it is unique and personal to them, from color to gear. The robot learns from the player’s actions too. Hopper cites the animated film The Iron Giant, the vibe of ’80s movies, and the comedy of Rick and Morty as key inspirations for Rustheart. “How do we make a game there,” he says was the big question around the studio with the cluster of inspirations, “what can we do with that?”

Previously, Glowmade collaborated with Tequila Works on WonderWorlds, a user-creation driven game. Rustheart is the studio’s first game under the EA partners banner.

However, after this announcement, RustHeart fell completely into obscurity and was never again officially mentioned in the press.

It wasn’t until April 2025 that a bit more information alongside a couple of screenshots were shared by Danny Whitehouse who was Senior Environment Artist on the project. According to his LinkedIn profile, he worked at Glowmade until October 2020 where he also worked on the game King of Meat, released 5 years later. To this day, it is still unclear why RustHeart was cancelled. The uncertainty surrounding the economy and the video game industry in the last few years might be a reason, but we can also speculate that something during the development didn’t come together, and the decision to shelve the project was made.

If you know someone who worked on RustHeart and could help us preserve more screenshots, footage or details, please let us know in this comment section!

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The Boondock Saints: The Video Game [PC, Xbox 360, PS3 – Cancelled]

The Boondock Saints: The Video Game, sometimes referred as Boondock Saints: The Game, is a cancelled action cooperative shooter game developed by Critical Mass Interactive in 2012, for PC and Xbox 360, with a potential Playstation 3 version. It was based on the movies of the same name.

The game was first mentionned in February 2012 when cast members from the movies told to Joystiq that they would make a gaming announcement at the South By Southwest Interactive Festival 2012:

Joystiq has learned that cast members from the 1999 cult classic film The Boondock Saints will be making some manner of gaming announcement during the ScreenBurn Arcade portion of next month’s SXSW Interactive festival in Austin, TX. Now, whether that announcement is actually Boondock Saints related is anyone’s guess, but that seems like the logical conclusion.

Two days later, the project was officially announced by its developer, as we can read on Gamespot:

The Boondock Saints are making a comeback. Speaking to G4TV, Critical Mass Interactive president and CEO Matt Scibilia revealed that the studio is at work on a “full-on co-op shooter” based on the film for the Xbox 360 and PC.

A PlayStation 3 version of the game is possible, but not confirmed, according to the report.

Scibilia told the site that he wants Boondock Saints: The Game to ship to retail, but conceded that it is too early to tell, and the game may end up being released episodically through digital channels.

As for the story the game will tell, Scibilia said the developer is keen on “staying true to the content” of the film, but is also looking at “expanding the story.”

“The Boondock Saints characters are so strong. The banter, the relationships between Rocco and the brothers, the Catholicism, that will all be featured in the game,” Scibilia said.

Boondock Saints: The Game will be discussed by Critical Mass Interactive and the film’s actors at a South by Southwest (SXSW) panel on March 11, before a bigger reveal at the E3 2012, which runs June 5-7.

Following this, a short teaser was shown at the SXSW.

However, it was the last time that we heard of The Boondock Saints: The Video Game, as it was never showed at E3 2012 and totally disappeared after that. We can speculate that something went wrong during its development or that Critical Mass Interactive didn’t secure a publisher. It is currently hard to know if the game even reached a playable state.

It wasn’t the only cancelled game made by Critical Mass Interactive. In their beginning, the studio had planned to make a First-Person Shooter based on the comic-books franchise Sword of Dracula, dropped due to lack of publishers interested in the project. The company took the decision to focus on outsourcing during nearly an entire decade before trying again with The Boondock Saints. According to Matt Scibilia’s LinkedIn profile, studio went bust in August 2014.

If you know someone who worked on The Boondock Saints: The Video Game and could help us preserve more screenshots, footage or details, please let us know!