This tech demo was shown at the Space World 2000, along with other GameCube tech demos (as the Perfect Dark and Banjo Threeie ones), just to have a look at the graphic power of the new Nintendo console. This was probably never meant to be a complete game, but just…
Unity (Jeff Minter) [GameCube – Cancelled]
Unity was a shoot ’em’ up being developed by Jeff Minter and published by Lionhead Studios for the Nintendo GameCube . It was in development from the beginning of 2003 until its cancellation at the end of 2004. It was to feature Jeff Minter’s trademark psychedelic graphical style, meshed with…
Metroid Prime [Beta / Concept – Gamecube]
[Page updated: 08/06/2015] Metroid Prime is a first person action adventure game developed by Retro Studios and published by Nintendo in 2002 on the Gamecube. Critically lauded and held in high esteem by many, the game is widely regarded as one of the platform’s stand-out titles. Its road to becoming…
Pikmin [GC – Beta / Prototype / Unused Stuff / Debug]
During the Game Developers Conference 2007, Shigeru Miyamoto mentioned that some of the elements of the Super Mario 128 tech demo were incorporated into Pikmin, as the multiple characters that are able to move on screen and complete different tasks. Probably this game had an interesting development cycle, even if…
Super Smash Bros Melee [GC – Beta / Unused Stuff]
Through an Action Replay, a large, gray stage with the background appearing to be some kind of pub, is accessible. The music is the same as used on Fox and Falco’s stage Corneria. This is assumed to be a test stage because of its name, which on the debug menu…